Aim And Objectives: In the preoperative period, non-pharmacological methods such as multimedia applications and visual and audio technological tools are used to reduce children's fear and anxiety levels and to distract their attention to create a more enjoyable experience. One of these innovative technologies having attracted attention recently is augmented reality technology. The study was aimed investigating the effects of reading an augmented reality storybook on fear and anxiety levels of children in the age group of 7-12 years in the preoperative period.
Methods: The sample of the study consisted of 60 children who met the inclusion criteria. Of them, 30 were in the augmented reality story group, and 30 were in the normal story group. Data were collected through the following data collection tools: 'Sociodemographic Information Form', 'Children's Anxiety Meter' and 'Child Fear Scale'. The book "One Child, One Miracle" was used as an intervention tool in the study. The clinical trial registration number of this randomized controlled experimental study is NCT06399016.
Results: In the study, a statistically significant difference and a decrease in the pre-test and post-test fear and anxiety average scores of the children in both groups was observed. The mean fear score of the children in the Augmented reality storybook reading group decreased more than did the score of the children in the normal story reading group.
Conclusions: In order to prevent preoperative fear and anxiety in children staying in pediatric surgery clinics, it is recommended to expand the use of augmented reality storybooks before surgery. Reading stories is an effective, inexpensive and non-pharmacological intervention.
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http://dx.doi.org/10.1016/j.jpurol.2025.02.025 | DOI Listing |
J Pediatr Urol
February 2025
Manisa Celal Bayar University, Faculty of Health Sciences, Department of Nursing, Turkey. Electronic address:
Aim And Objectives: In the preoperative period, non-pharmacological methods such as multimedia applications and visual and audio technological tools are used to reduce children's fear and anxiety levels and to distract their attention to create a more enjoyable experience. One of these innovative technologies having attracted attention recently is augmented reality technology. The study was aimed investigating the effects of reading an augmented reality storybook on fear and anxiety levels of children in the age group of 7-12 years in the preoperative period.
View Article and Find Full Text PDFIEEE Trans Vis Comput Graph
March 2025
In Augmented Reality (AR), virtual content enhances user experience by providing additional information. However, improperly positioned or designed virtual content can be detrimental to task performance, as it can impair users' ability to accurately interpret real-world information. In this paper we examine two types of task-detrimental virtual content: obstruction attacks, in which virtual content prevents users from seeing real-world objects, and information manipulation attacks, in which virtual content interferes with users' ability to accurately interpret real-world information.
View Article and Find Full Text PDFJAMA Surg
March 2025
Division of Plastic Surgery, Department of Surgery, The University of British Columbia, Vancouver, British Columbia, Canada.
Br J Oral Maxillofac Surg
February 2025
Department of Oral and Maxillofacial Surgery, Radboud University Nijmegen Medical Centre, Nijmegen, The Netherlands. Electronic address:
In the last decades, maxillomandibular reconstruction has been revolutionised by the use of free flaps and virtual surgical planning technologies. However, the currently available applied physical cutting guides provide no intraoperative flexibility, and adjustments based on intraoperative findings are not possible. A novel augmented reality (AR)-guided technique is presented that allows for quick intraoperative surgical planning adaptations.
View Article and Find Full Text PDFClin Exp Optom
March 2025
Department of Optometry and Vision Science, University of Latvia, Riga, Latvia.
Clinical Relevance: Headset-based simulator training is increasingly utilised in eye care education, offering opportunities to improve clinical skills in a controlled, reproducible environment. These tools support the development of innovative training approaches in eye care.
Background: While the educational advantages of headset-based simulators are recognised, the potential challenges and limitations that users may encounter remain understudied.
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