Background: Today, computer games have become one of the most popular forms of entertainment, especially among teenagers. While games may have various benefits, video games are shown to have different consequences for players, especially those who are younger, and can be highly addictive. The present research investigated the effect of computer game addiction on anxiety and depression in adolescents with the mediating role of social support.
Methods: Overall, 304 adolescents aged 12-18 years old living in Tehran were included in the research through a convenient method. The required data were collected using the Trait-state Anxiety Questionnaire, Depression Scale, Social Support Questionnaire, and Computer Game Addiction Questionnaire and then analyzed using the structural equation model in AMOS software.
Results: The results revealed that addiction to computer games had a significant effect on anxiety and depression. In addition, social support could act as a mediator in this relationship and reduce the harmful effects of computer game addiction on anxiety and depression.
Discussion: According to the findings, to reduce anxiety and depression related to computer game addiction, it is necessary to pay attention to the improvement of social support for people through providing appropriate treatment plans, informing family and friends, and strengthening social connections and support networks.
Conclusion: It is suggested that appropriate treatment programs be designed and implemented to reduce anxiety and depression in individuals with computer game addiction. These programs could include time management, behavior modification, enhancement of communication and social skills, and the provision of adequate social support through families, friends, and professional communities.
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http://dx.doi.org/10.62641/aep.v53i2.1745 | DOI Listing |
Actas Esp Psiquiatr
March 2025
Psychology Faculty, Bard College, Annandale on Hudson, NY 12504, USA.
Background: Today, computer games have become one of the most popular forms of entertainment, especially among teenagers. While games may have various benefits, video games are shown to have different consequences for players, especially those who are younger, and can be highly addictive. The present research investigated the effect of computer game addiction on anxiety and depression in adolescents with the mediating role of social support.
View Article and Find Full Text PDFFront Psychol
February 2025
Physical Education and Sports Department, Faculty of Sport Sciences, Hitit University, Çorum, Türkiye.
Introduction: The relationship between students' smartphone addiction, social media use, video games play, and their academic performance has been widely studied, yet the existing literature presents inconsistent findings. This meta-analysis synthesizes current research to provide a comprehensive examination of the impact of these technologies on academic achievement.
Methods: A total of 63 studies (yielding 64 effect sizes) were included, encompassing a sample of 124,166 students from 28 countries.
Sci Rep
March 2025
CIBER Fisiopatología Obesidad y Nutrición (CIBERobn), Instituto de Salud Carlos III, Barcelona, Spain.
The current literature regarding kleptomania (KM) is scarce, especially regarding treatment approaches and outcomes. The aims of the present study involved: (1) exploring characteristics of people with KM (with and without co-occurring eating disorders (EDs)); (2) considering KM along an impulsive-compulsive spectrum; and, (3) investigating treatment outcomes in a clinical sample of female patients with KM. The study sample included 150 female participants with either a diagnosis of KM only (n = 13), co-occurring KM and EDs (n = 71), or healthy control individuals (HCs) (n = 66).
View Article and Find Full Text PDFFront Psychol
February 2025
Faculty of Psychology, Tianjin Normal University, Tianjin, China.
Introduction: It is common for college students to suffer from mobile phone addiction, which can seriously affect their physical and mental health. The current study looked at the impact of a brief online mindfulness-based intervention (MBI) on mobile phone addiction to address this problem. The mechanisms behind the influence of trait mindfulness (TM) on this process were also investigated in the current study.
View Article and Find Full Text PDFCompr Psychiatry
February 2025
Department of Child and Adolescent Psychiatry, Christian-Doppler University Hospital, Paracelsus Medical University Salzburg, Ignaz-Harrer-Straße 79, 5020 Salzburg, Austria; Neuroscience Institute, Christian-Doppler University Hospital, Centre for Cognitive Neuroscience Salzburg, Ignaz-Harrer-Straße 79, 5020 Salzburg, Austria; Department of Neurology, Christian-Doppler University Hospital, Paracelsus Medical University, Centre for Cognitive Neuroscience Salzburg, Member of the European Reference Network, EpiCARE, Salzburg, Ignaz-Harrer-Straße 79, 5020 Salzburg, Austria.
Background: Internet use, specifically problematic use of the internet (PUI), needs to be considered in child and adolescent psychiatric (CAP) settings. Besides psychological symptomatology, childhood trauma (intrafamilial abuse and neglect) has been associated with PUI. The impact of various adverse childhood experiences (ACEs) on PUI, particularly in CAP populations, is understudied.
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