This study aimed to develop a novel virtual reality (VR)-based binocular single vision (BSV) testing system for the quantitative assessment of diplopia and to evaluate its diagnostic accuracy and stability through clinical research. We first developed a VR-based BSV testing apparatus (VR-BSVT) using Oculus Quest 2 VR glasses and Unity software. The system provides three parameters for assessing subjects' binocular single vision function, and hence their diplopia: VR-BSVF (Virtual Reality-Based Binocular Single Vision Field area), VR-BSVD (Virtual Reality-Based Binocular Single Vision Distance), and VR-BAR (Virtual Reality-Based Binocular Single Vision Field area ratio). Subsequently, we conducted a clinical control study to systematically evaluate the accuracy and stability of VR-BSVT in the quantitative assessment of diplopia. In this comparative study, we recruited 31 visually healthy subjects and 35 patients diagnosed with diplopia. Each participant underwent two VR-BSVT assessments. The diagnostic accuracy of VR-BSVT in identifying diplopia was analyzed using receiver operating characteristic (ROC) curves, Spearman's rank correlation coefficient, and Bland-Altman analyses. Intraclass correlation coefficient (ICC) was employed to measure the diagnostic stability of VR-BSVT. Through human-computer interaction, VR-BSVT could rapidly detect diplopia and assess binocular single vision function, allowing for the detection of diplopia at different test distances. Among the 66 individuals who participated in the study, results from Intraclass correlation coefficient (ICC) for different test distances showed no significant differences in VR-BAR measurements at both near and far distances between healthy volunteers and patients with diplopia (P = 0.988), indicating good stability of VR-BSVT in diagnosing diplopia. Additionally, the VR-BSVF and VR-BSVD metrics were significantly reduced in the diplopia group compared to the healthy controls (P < 0.01). ROC analysis indicated that VR-BSVT could accurately discriminate patients with diplopia.The Bland-Altman plot revealed a 95% agreement range spanning from - 17.70 to 22.86. These results suggest that VR-BSVT has good precision in diagnosing diplopia. The VR-BSVT developed in this study achieves rapid, accurate, and stable detection and assessment of clinical diplopia, and utilizes virtual reality technology to detect diplopia over a larger visual space. With its compactness and portability, VR-BSVT holds promise for facilitating home healthcare and telemedicine in the future.
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http://dx.doi.org/10.1038/s41598-025-92996-5 | DOI Listing |
Sci Rep
March 2025
Department of Ophthalmology, The Second Norman Bethune Hospital of Jilin University, Changchun, 130000, China.
This study aimed to develop a novel virtual reality (VR)-based binocular single vision (BSV) testing system for the quantitative assessment of diplopia and to evaluate its diagnostic accuracy and stability through clinical research. We first developed a VR-based BSV testing apparatus (VR-BSVT) using Oculus Quest 2 VR glasses and Unity software. The system provides three parameters for assessing subjects' binocular single vision function, and hence their diplopia: VR-BSVF (Virtual Reality-Based Binocular Single Vision Field area), VR-BSVD (Virtual Reality-Based Binocular Single Vision Distance), and VR-BAR (Virtual Reality-Based Binocular Single Vision Field area ratio).
View Article and Find Full Text PDFClin Exp Optom
March 2025
Department of Optometry and Vision Science, University of Latvia, Riga, Latvia.
Clinical Relevance: Headset-based simulator training is increasingly utilised in eye care education, offering opportunities to improve clinical skills in a controlled, reproducible environment. These tools support the development of innovative training approaches in eye care.
Background: While the educational advantages of headset-based simulators are recognised, the potential challenges and limitations that users may encounter remain understudied.
Objective: During minimally invasive surgery (MIS), three-dimensional (3D) endoscopes provide valuable 3D perception of the patient's internal structures. However, due to the requirement of two cameras and a relatively large baseline distance, the imaging front-end of the conventional binocular 3D (CB3D) endoscope usually lacks compactness. We aim to develop a novel compact monocular dual-view 3D (MDV3D) endoscope imaging system.
View Article and Find Full Text PDFeNeuro
February 2025
Wellcome Centre for Integrative Neuroimaging, Nuffield Department of Clinical Neurosciences, University of Oxford, Oxford, United Kingdom, OX3 9DU,
Binocular disparity is used for perception and action in three dimensions. Neurons in the primary visual cortex respond to binocular disparity in random dot patterns, even when the contrast is inverted between eyes (false depth cue). In contrast, neurons in the ventral stream largely cease to respond to false depth cues.
View Article and Find Full Text PDFGraefes Arch Clin Exp Ophthalmol
February 2025
Department of Ophthalmology, Taihe Hospital, Hubei University of Medicine, No. 32 Renmin South Road, Shiyan City, Hubei Province, China.
Purpose: No effective treatment for leber hereditary optic neuropathy (LHON) caused by ND1 mutation is available.This study evaluated the safety and efficacy of a single unilateral intravitreal injection rAAV2-ND1 in various doses for the treatment of LHON.
Methods: Twelve patients with LHON (ND1 mutation) in two groups with six participants each.
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