The human ear has emerged as a bidirectional gateway to the brain's and body's signals. Recent advances in around-the-ear and in-ear sensors have enabled the assessment of biomarkers and physiomarkers derived from brain and cardiac activity using ear-electroencephalography (ear-EEG), photoplethysmography (ear-PPG), and chemical sensing of analytes from the ear, with ear-EEG having been taken beyond-the-lab to outer space. Parallel advances in non-invasive and minimally invasive brain stimulation techniques have leveraged the ear's access to two cranial nerves to modulate brain and body activity. The vestibulocochlear nerve stimulates the auditory cortex and limbic system with sound, while the auricular branch of the vagus nerve indirectly but significantly couples to the autonomic nervous system and cardiac output. Acoustic and current mode stimuli delivered using discreet and unobtrusive earables are an active area of research, aiming to make biofeedback and bioelectronic medicine deliverable outside of the clinic, with remote and continuous monitoring of therapeutic responsivity and long-term adaptation. Leveraging recent advances in ear-EEG, transcutaneous auricular vagus nerve stimulation (taVNS), and unobtrusive acoustic stimulation, we review accumulating evidence that combines their potential into an integrated earable platform for closed-loop multimodal sensing and neuromodulation, towards personalized and holistic therapies that are near, in- and around-the-ear.
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http://dx.doi.org/10.1109/RBME.2024.3508713 | DOI Listing |
Nat Commun
March 2025
Robotics Institute, School of Mechanical Engineering, Shanghai Jiao Tong University, Shanghai, China.
Soft robotic hands with integrated sensing capabilities hold great potential for interactive operations. Previous work has typically focused on integrating sensors with fingers. The palm, as a large and crucial contact region providing mechanical support and sensory feedback, remains underexplored due to the currently limited sensing density and interaction with the fingers.
View Article and Find Full Text PDFPLoS One
March 2025
Faculty of Health Sciences, School of Sport, Exercise & Rehabilitation Science, University of Hull, Hull, United Kingdom.
Background: The concept of "prehabilitation," or optimising individual physical and mental wellbeing prior to surgery is well established in cancer and orthopaedic populations. However, amongst the cardiac surgery population, the concept is relatively new. Of the few studies available, all focus on the elective surgical population.
View Article and Find Full Text PDFStudies have shown that prolonged Human-Computer Interaction (HCI) fatigue can increase the risk of mental illness and lead to a higher probability of errors and accidents during operations. Virtual Reality (VR) technology can simultaneously stimulate multiple senses such as visual, auditory, and tactile, providing an immersive experience that enhances cognition and understanding. Therefore, this study collects multimodal data to develop evaluation methods for HCI fatigue and further explores the fatigue-relieving effects of VR technology by comparing it with flat video.
View Article and Find Full Text PDFIEEE Trans Vis Comput Graph
March 2025
Resetting in redirected walking (RDW) allows users to maintain a continuous, collision-free walking experience in virtual reality (VR), even in a limited physical space. Since frequent resets reduce the user's sense of immersion, extensive research has been conducted to develop resetters that provide optimal reset directions. Various visual reset user interfaces (UIs) have been proposed to help users perform the correct reset direction according to the improved resetter, but their effectiveness has not been sufficiently verified.
View Article and Find Full Text PDFThis review focuses on the interactions between the cutaneous senses, and in particular touch and temperature, as these are the most relevant for developing skin-based display technologies for use in virtual reality (VR) and for designing multimodal haptic devices. A broad spectrum of research is reviewed ranging from studies that have examined the mechanisms involved in thermal intensification and tactile masking, to more applied work that has focused on implementing thermal-tactile illusions such as thermal referral and illusory wetness in VR environments. Research on these tactile-thermal illusions has identified the differences between the senses of cold and warmth in terms of their effects on the perception of object properties and the prevalence of the perceptual experiences elicited.
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