The characterization of how precisely we perceive visual speed has traditionally relied on psychophysical judgments in discrimination tasks. Such tasks are often considered laborious and susceptible to biases, particularly without the involvement of highly trained participants. Additionally, thresholds for motion-in-depth perception are frequently reported as higher compared to lateral motion, a discrepancy that contrasts with everyday visuomotor tasks. In this research, we rely on a smooth pursuit model, based on a Kalman filter, to quantify speed observational uncertainties. This model allows us to distinguish between additive and multiplicative noise across three conditions of motion dynamics within a virtual reality setting: random walk, linear motion, and nonlinear motion, incorporating both lateral and depth motion components. We aim to assess tracking performance and perceptual uncertainties for lateral versus motion-in-depth. In alignment with prior research, our results indicate diminished performance for depth motion in the random walk condition, characterized by unpredictable positioning. However, when velocity information is available and facilitates predictions of future positions, perceptual uncertainties become more consistent between lateral and in-depth motion. This consistency is particularly noticeable within ranges where retinal speeds overlap between these two dimensions. Significantly, additive noise emerges as the primary source of uncertainty, largely exceeding multiplicative noise. This predominance of additive noise is consistent with computational accounts of visual motion. Our study challenges earlier beliefs of marked differences in processing lateral versus in-depth motions, suggesting similar levels of perceptual uncertainty and underscoring the significant role of additive noise.
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http://dx.doi.org/10.1167/jov.25.1.15 | DOI Listing |
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