Vertex-Oriented Method for Polyhedral Reconstruction of 3D Buildings Using OpenStreetMap.

Sensors (Basel)

Department of Computer Science, Universidad de Alcalá, 28805 Alcalá de Henares, Spain.

Published: December 2024

This work presents the mathematical definition and programming considerations of an efficient geometric algorithm used to add roofs to polyhedral 3D building models obtained from OpenStreetMap. The algorithm covers numerous roof shapes, including some well-defined shapes that lack an explicit reconstruction theory. These shapes include gabled, hipped, pyramidal, skillion, half-hipped, gambrel, and mansard. The input data for the developed code consist of latitude and longitude coordinates defining the target area. Geospatial data necessary for the algorithm are obtained through a request to the overpass-turbo service. The findings showcase outstanding performance for buildings with straightforward footprints, but they have limitations for the ones with intricate footprints. In future work, further refinement is necessary to solve the mentioned limitation.

Download full-text PDF

Source
http://dx.doi.org/10.3390/s24247992DOI Listing

Publication Analysis

Top Keywords

vertex-oriented method
4
method polyhedral
4
polyhedral reconstruction
4
reconstruction buildings
4
buildings openstreetmap
4
openstreetmap work
4
work presents
4
presents mathematical
4
mathematical definition
4
definition programming
4

Similar Publications

Vertex-Oriented Method for Polyhedral Reconstruction of 3D Buildings Using OpenStreetMap.

Sensors (Basel)

December 2024

Department of Computer Science, Universidad de Alcalá, 28805 Alcalá de Henares, Spain.

This work presents the mathematical definition and programming considerations of an efficient geometric algorithm used to add roofs to polyhedral 3D building models obtained from OpenStreetMap. The algorithm covers numerous roof shapes, including some well-defined shapes that lack an explicit reconstruction theory. These shapes include gabled, hipped, pyramidal, skillion, half-hipped, gambrel, and mansard.

View Article and Find Full Text PDF

Fast detection of exact point-to-point geodesic paths on meshes is still challenging with existing methods. For this, we present a method to reduce the region to be investigated on the mesh for efficiency. It is by our observation that a mesh and its simplified one are very alike so that the geodesic path between two defined points on the mesh and the geodesic path between their corresponding two points on the simplified mesh are very near to each other in the 3D Euclidean space.

View Article and Find Full Text PDF

Want AI Summaries of new PubMed Abstracts delivered to your In-box?

Enter search terms and have AI summaries delivered each week - change queries or unsubscribe any time!