There are contradicting perspectives regarding autistics' ability to be creative. Some researchers cite autistics' underlying social communication and interaction differences, fixated interests, and inflexible patterns as fundamentally inhibiting creativity. However, many autistics refute this mindset and produce creative works as painters, sculptors, photographers, and graphic artists. This protocol describes a mixed methods study that aims to determine the impact of art, storytelling, and STEAM-based approaches to develop autistic youth and young adult participants' creative self-efficacy, psychological empowerment, and design thinking traits. The primary research question is: How does a 120-minute workshop intervention impact the creative self-efficacy of autistic participants? We hypothesize that autistic participants' creative self-efficacy scores would linearly increase from the baseline measure. Exploratory research questions include: How does the workshop intervention affect the psychological empowerment and design thinking traits of the autistic participants? We hypothesize that autistic participants' psychological empowerment and design thinking traits scores would linearly increase from the baseline measure. We will use a design-based implementation research approach that values the collaboration between the researchers and educators who design interventions to understand when, how, and why learning happens. Recruitment began on 10 November 2023 and ended on 9 August 2024. The study's results are expected to be published in mid-2025. The study will provide crucial empirical evidence on the effects of an arts-based program on creative self-efficacy, psychological empowerment, and design thinking traits in autistic youth and young adults. We will use qualitative descriptive thematic analysis methods to analyze the digital images, stop motion videos, and participant presentations. Digital artifacts of the participants' creative process and the study team's analysis of the autistic youth's presentations will provide additional data to understand the study phenomenon's depth, meaning, and context. A mixed methods design is advantageous when exploring complex issues that require empirical evidence and contextual understanding.
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Eur J Investig Health Psychol Educ
November 2024
Department of Psychology, University of Almería, 04120 Almería, Spain.
Creative self-efficacy and social skills are two elements that can significantly enhance personal and professional development. The main objective of this research is to analyze the relations established between creative self-efficacy and social skills with other variables such as self-esteem, academic performance, and life satisfaction. The participants included in the methodology of this study are a total of 238 Portuguese university students.
View Article and Find Full Text PDFBMC Psychol
December 2024
Teaching and Research Support Center, Air Force Medical University, No.169, Changle West Road, Xi'an, Shaanxi Province, 710032, China.
Although organisations can effectively resist risks and enhance organisational performance by creating a Perception of Psychological Safety (PPS) climate, there is a lack of PPS scales developed under a multidimensional integrated interaction perspective. Based on a review of relevant theories, this paper clearly defines the concept of PPS and proposes a three-dimensional model of PPS, including organisational- level PPS, team- level PPS, and dyadic- level PPS. In this paper, we develop and validate a scale for measuring PPS in the workplace using 12 startups in a relatively economically developed region in the southeastern coastal region of China as the empirical target.
View Article and Find Full Text PDFHeliyon
December 2024
School of Creativity and Art, Shanghai Tech University, Shanghai, China.
Design thinking is the foundation of professional design education, and the shift from zero to professional design skill involves the completion of the transition from single-mindedness to independent and innovative thinking. In this exploratory study on design teaching, we build a novel teaching model by drawing on the connection between students' self-transcendent knowledge and formal knowledge in design thinking. Based on the Design for Happiness framework (DfH), this study uses Positive Emotional Granularity cards (PEG) to stimulate students to identify and categorize various positive emotions.
View Article and Find Full Text PDFNurse Educ
December 2024
Author Affiliations: School of Nursing, University of Wisconsin-Milwaukee, Milwaukee, Wisconsin (Drs Holt, Talsma, Woehrle, and Eljarrah); Zilber School of Public Health, University of Wisconsin-Milwaukee, Milwaukee, Wisconsin (Ms Lloren); and College of Engineering and Applied Science, University of Wisconsin-Milwaukee, Milwaukee, Wisconsin (Dr Avdeev).
Background: Many nursing curricula lack human-centered design (HCD) learning opportunities, and minimal evidence exists about HCD educational outcomes.
Purpose: The study explored the effects of HCD experiential learning activities on graduate nursing students.
Methods: The quasi-experimental mixed-method design employed an explanatory approach.
BMC Psychiatry
December 2024
Copenhagen Research Unit for Recovery, Mental Health Center Amager, Hans Bogbinders Allé 3, 3, 2300, Copenhagen S, Denmark.
Background: Health institutions advocate for psychosocial and recovery-oriented interventions alongside pharmacological treatment for severe mental illness. Participatory arts interventions appear promising in promoting personal recovery by fostering connectedness, hope, renegotiation of identity, meaning-making, and empowerment. Despite encouraging findings, however, the evidence base remains thin.
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