Introduction A warm-up is often performed to prevent injury and prepare for optimal performance. Nonetheless, research on its impact on performance, particularly in para-sports, remains limited. We hypothesized that the use of an assistive device during warm-up would enable wheelchair basketball players to perform full-body movements efficiently and effectively, contributing to enhanced wheelchair mobility. Therefore, this feasibility study aimed to assess the safety of warm-up exercise with an assistive device and the changes in wheelchair mobility performance before and after warm-up in able-bodied participants. Methods Thirteen able-bodied participants (nine males and four females; mean age: 34.3 ± 6.11 years) were analyzed. Warm-up consisted of a five-minute stand-up exercise using the lumbar-type Hybrid Assistive Limb. Before and after warm-up, a 3-3-6 m sprint was performed as a wheelchair mobility performance test. The 3-3-6 m sprint is a test in which the athlete repeatedly accelerates, decelerates, and stops while driving at maximum effort for a total of 12 m (0-3 m, 3-6 m, and 6-12 m). The time required for the 3-3-6 m sprint and maximum instantaneous speed, acceleration time, deceleration time, hip joint angle, and average muscle activity of the lower limb and trunk muscles during the acceleration/deceleration phase of each section were compared before and after warm-up exercise. Results Warm-up with an assistive device was safe in healthy participants. The time required for the 3-3-6 m sprint was significantly reduced after the warm-up compared to that before the warm-up (p=0.005). Although not significant, there was a trend toward shorter deceleration times after the warm-up for participants herein. Conclusions In able-bodied participants, warm-up with an assistive device is safe; it may improve wheelchair mobility performance. Further research is required to determine its impact on para-athletes with disabilities.
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http://dx.doi.org/10.7759/cureus.68751 | DOI Listing |
J Prosthodont Res
January 2025
Department of Prosthodontics, Showa University School of Dentistry, Tokyo, Japan.
Purpose: This study examined the effect of assistive device use on the precision of digital impressions for multiple implants placed in a fully edentulous maxilla in vivo.
Methods: A total of eight participants with fully edentulous maxillae and four implants at position #15, #12, #22, and #25 were included in the study. The assistive device was made using CAD/CAM technology.
Gait Posture
January 2025
School of Engineering Medicine, Beihang University, Beijing, China; Beijing Advanced Innovation Center for Biomedical Engineering, Beihang University, Beijing, China. Electronic address:
Background: The clinical benefits and widespread use of traditional mobility aids (such as canes, walking frames, wheeled walkers, etc.) have been hampered by improper use, fear of falling, and social stigma. Clarifying the biomechanical impacts of using mobility aids on users is fundamental to optimizing rehabilitation programs.
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January 2025
Department of Neurology, Reinier de Graaf Hospital, Delft, The Netherlands.
Background: Essential tremor (ET) is characterized by action tremor of the arms, which can interfere substantially with daily activities. Pharmacotherapy may be ineffective or associated with side effects, and stereotactic surgery is invasive. Hence, new accessible treatment options are urgently needed.
View Article and Find Full Text PDFSci Rep
January 2025
Razak Faculty of Technology and Informatics, Universiti Teknologi Malaysia, 54100, Kuala Lumpur, Malaysia.
As global populations age, ensuring the mobility safety of elderly individuals has become a prominent concern, highlighting the need for innovative designs in assistive products for seniors. This study aims to offer a scientific and practical design methodology for mobility aid designers, validated through the design of a walker for elderly users. To begin, potential user needs for walkers were identified using User Journey Mapping, with these needs categorized through the Kano model to establish a structured hierarchy of design requirements.
View Article and Find Full Text PDFNat Med
January 2025
Department of Neurosurgery, Stanford University, Stanford, CA, USA.
People with paralysis express unmet needs for peer support, leisure activities and sporting activities. Many within the general population rely on social media and massively multiplayer video games to address these needs. We developed a high-performance, finger-based brain-computer-interface system allowing continuous control of three independent finger groups, of which the thumb can be controlled in two dimensions, yielding a total of four degrees of freedom.
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