Many real-life situations can be extremely noisy, which makes it difficult to understand what people say. Here, we introduce a novel audiovisual virtual reality experimental platform to study the behavioral and neurophysiological consequences of background noise on processing continuous speech in highly realistic environments. We focus on a context where the ability to understand speech is particularly important: the classroom. Participants (n = 32) experienced sitting in a virtual reality classroom and were told to pay attention to a virtual teacher giving a lecture. Trials were either quiet or contained background construction noise, emitted from outside the classroom window. Two realistic types of noise were used: continuous drilling and intermittent air hammers. Alongside behavioral outcomes, we measured several neurophysiological metrics, including neural activity (EEG), eye-gaze and skin conductance (galvanic skin response). Our results confirm the detrimental effect of background noise. Construction noise, and particularly intermittent noise, was associated with reduced behavioral performance, reduced neural tracking of the teacher's speech and an increase in skin conductance, although it did not have a significant effect on alpha-band oscillations or eye-gaze patterns. These results demonstrate the neurophysiological costs of learning in noisy environments and emphasize the role of temporal dynamics in speech-in-noise perception. The finding that intermittent noise was more disruptive than continuous noise supports a "habituation" rather than "glimpsing" hypothesis of speech-in-noise processing. These results also underscore the importance of increasing the ecologically relevance of neuroscientific research and considering acoustic, temporal, and semantic features of realistic stimuli as well as the cognitive demands of real-life environments.
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http://dx.doi.org/10.1162/jocn_a_02249 | DOI Listing |
Disabil Rehabil Assist Technol
January 2025
Department of Medical Informatics, School of Medicine, Mashhad University of Medical Sciences, Mashhad, Iran.
This study explores the integration of telerehabilitation, virtual reality, and serious games technologies in addressing physical disabilities. Specifically, it focuses on game-based telerehabilitation for patients with stroke, Parkinson's disease, and multiple sclerosis undergoing home-based rehabilitation. Utilising the PICO approach, a search in Scopus and PubMed until February 21st, 2024, identified 31 relevant English articles out of 258 initially considered.
View Article and Find Full Text PDFCNS Neurosci Ther
January 2025
Department of Neurosurgery, Affiliated Qingyuan Hospital, Guangzhou Medical University, Qingyuan People's Hospital, Qiangyuan, China.
Background: During the course of the past two decades, head-mounted augmented reality surgical navigation (HMARSN) systems have been increasingly employed in a variety of surgical specialties as a result of both advancements in augmented reality-related technologies and surgeons' desires to overcome some drawbacks inherent to conventional surgical navigation systems. In the present time, most experimental HMARSN systems adopt overlain display (OD) that overlay virtual models and planned routes of surgical tools on corresponding physical tissues, organs, lesions, and so forth, in a surgical field so as to provide surgeons with an intuitive and direct view to gain better hand-eye coordination as well as avoid attention shift and loss of sight (LOS), among other benefits during procedures. Yet, its system accuracy, which is the most crucial performance indicator of any surgical navigation system, is difficult to ascertain because it is highly subjective and user-dependent.
View Article and Find Full Text PDFAm J Prev Cardiol
March 2025
Leon H. Charney Division of Cardiology, Department of Medicine, NYU Grossman School of Medicine, New York, NY, USA.
Background: Digital health technologies have been proposed as a potential solution to improving maternal cardiovascular (CV) health in the postpartum (PP) period. In this context we performed a systematic scoping review of digital health interventions designed to improve PP CV health.
Methods: We conducted a systematic review of PubMed/MEDLINE, EMBASE, CINAHL, Web of Science and the Cochrane Library.
Rhinoplasty is one of the major surgical procedures most popular and it is generally performed modelling the internal bones and cartilage using a closed approach to reduce the damage of soft tissue, whose final shape is determined by means of their new settlement over the internal remodelled rigid structures. An optimal planning, achievable thanks to advanced acquisition of 3D images and thanks to the virtual simulation of the intervention via specific software. Anyway, the final result depends also on factors that cannot be totally predicted regarding the settlement of soft tissues on the rigid structures, and a final objective check would be useful to eventually perform some adjustments before to conclude the intervention.
View Article and Find Full Text PDFGlobal disparities in neurosurgical care necessitate innovations addressing affordability and accuracy, particularly for critical procedures like ventriculostomy. This intervention, vital for managing life-threatening intracranial pressure increases, is associated with catheter misplacement rates exceeding 30% when using a freehand technique. Such misplacements hold severe consequences including haemorrhage, infection, prolonged hospital stays, and even morbidity and mortality.
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