The differentiation between continuous and discrete actions is key for behavioral neuroscience. Although many studies have characterized eye-hand coordination during discrete (e.g., reaching) and continuous (e.g., pursuit tracking) actions, all these studies were conducted separately, using different setups and participants. In addition, how eye-hand coordination might operate at the frontier between discrete and continuous movements remains unexplored. Here we filled these gaps by means of a task that could elicit different movement dynamics. Twenty-eight participants were asked to simultaneously track with their eyes and a joystick a visual target that followed an unpredictable trajectory and whose position was updated at different rates (from 1.5 to 240 Hz). This procedure allowed us to examine actions ranging from discrete point-to-point movements (low refresh rate) to continuous pursuit (high refresh rate). For comparison, we also tested a manual tracking condition with the eyes fixed and a pure eye tracking condition (hand fixed). The results showed an abrupt transition between discrete and continuous hand movements around 3 Hz contrasting with a smooth trade-off between fixations and smooth pursuit. Nevertheless, hand and eye tracking accuracy remained strongly correlated, with each of these depending on whether the other effector was recruited. Moreover, gaze-cursor distance and lag were smaller when eye and hand performed the task conjointly than separately. Altogether, despite some dissimilarities in eye and hand dynamics when transitioning between discrete and continuous movements, our results emphasize that eye-hand coordination continues to smoothly operate and support the notion of synergies across eye movement types. The differentiation between continuous and discrete actions is key for behavioral neuroscience. By using a visuomotor task in which we manipulate the target refresh rate to trigger different movement dynamics, we explored eye-hand coordination all the way from discrete to continuous actions. Despite abrupt changes in hand dynamics, eye-hand coordination continues to operate via a gradual trade-off between fixations and smooth pursuit, an observation confirming the notion of synergies across eye movement types.
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http://dx.doi.org/10.1152/jn.00314.2023 | DOI Listing |
Gravity has long been purported to serve a unique role in sensorimotor coordination, but the specific mechanisms underlying gravity-based visuomotor realignment remain elusive. In this study, astronauts (9 males, 2 females) performed targeted hand movements with eyes open or closed, both on the ground and in weightlessness. Measurements revealed systematic drift in hand-path orientation seen only when eyes were closed and only in very specific conditions with respect to gravity.
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December 2024
SensoriMotorLab, Department of Ophthalmology-University of Lausanne, Jules Gonin Eye Hospital-Fondation Asile des Aveugles, 1004 Lausanne, Switzerland.
Many daily activities depend on visual inputs to improve motor accuracy and minimize errors. Reaching tasks present an ecological framework for examining these visuomotor interactions, but our comprehension of how different amounts of visual input affect motor outputs is still limited. The present study fills this gap, exploring how hand-related visual bias affects motor performance in a reaching task (to draw a line between two dots).
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November 2024
College of Physical Education, Dalian University, Dalian, China.
Introduction: Vision serves as a critical channel for athletes to acquire information during competitions and constitutes a vital component of their competitive ability. Through scientifically designed sports visual training, specific visual skills can be enhanced, thereby assisting athletes in achieving optimal performance in competitive settings. This study aim to explore the visuomotor abilities and shooting performance of skeet shooters through Sports Vision Training (SVT).
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October 2024
Department of Biostructure, Wroclaw University of Health and Sport Sciences, 51-612 Wrocław, Poland.
Objectives: Electronic sports (esports) have grown into a major competitive field in today's digital landscape, attracting the interest of established companies and evolving into a fast-growing industry. Cognitive function, including reaction time, motor time, and eye-hand coordination, plays a crucial role in e-athlete performance. This study aims to examine the impact of VR training on these cognitive functions in amateur e-athletes.
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November 2024
Center for Global Health Research, Saveetha Institute of Medical and Technical Sciences, Saveetha Medical College and Hospitals, Saveetha University, Chennai, Tamil Nadu, India.
The aim of the study was to evaluate the effects of a structured coordinative exercise intervention based on motor skill elements on physical fitness (PF), motor competence (MC) and inhibitory control (IC) in preschool children. A total of 41 kindergarten children (27 boys and 17 girls) aged between 5 and 6 years participated and were divided into exercise (EG; n = 18) and control (CG; n = 23) groups. The exercise group participated in a structured coordinative exercise programme focusing on locomotor and balance skills such as side-stepping, galloping, jumping and running for 30 min, 2 days a week for 8 weeks.
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