Background: Internet gaming disorder (IGD) is receiving increasing attention owing to its effects on daily living and psychological function.

Methods: In this study, electroencephalography was used to compare neural activity triggered by repeated presentation of a stimulus in healthy controls (HCs) and those with IGD. A total of 42 adult men were categorized into two groups (IGD, n = 21) based on Y-IAT-K scores. Participants were required to watch repeated presentations of video games while wearing a head-mounted display, and the delta (D), theta (T), alpha (A), beta (B), and gamma (G) activities in the prefrontal (PF), central (C), and parieto-occipital (PO) regions were analyzed.

Results: The IGD group exhibited higher absolute powers of D, D, T, T, B, and B than HCs. Among the IGD classification models, a neural network achieves the highest average accuracy of 93% (5-fold cross validation) and 84% (test).

Conclusions: These findings may significantly contribute to a more comprehensive understanding of the neurological features associated with IGD and provide potential neurological markers that can be used to distinguish between individuals with IGD and HCs.

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http://www.ncbi.nlm.nih.gov/pmc/articles/PMC10158347PMC
http://dx.doi.org/10.1186/s12889-023-15750-4DOI Listing

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