Vergence-accommodation-conflict-free super multi-view (SMV) display based on more than one near-eye pinhole group for each pupil of the viewer is developed in this paper. Two-dimensionally arranged pinholes of a group correspond to different subscreens of the display screen, with perspective views projected by each subscreen through a corresponding pinhole splicing into an image of enlarged field of view (FOV). By sequentially switching on/off different pinhole groups, more than one mosaic image is projected to each pupil of the viewer. Adjacent pinholes of a group are endowed with different timing-polarizing characteristics to generate an effective noise-free region for each pupil. In the experiment, four groups of 3×3 pinholes are configured for a proof-of-concept SMV display on a 240 Hz display screen, with a diagonal FOV of 55 deg and a depth of field reaching 1.2 m.
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http://dx.doi.org/10.1364/AO.480331 | DOI Listing |
Sci Rep
November 2024
School of Electronics Engineering, College of Electrical and Computer Engineering, Chungbuk National University, 28644, Cheongju, South Korea.
Light field (LF) displays can offer a quasi-natural three-dimensional (3D) viewing experience by tailoring the four-dimensional light information. However, the primary drawback of conventional LF displays is their limited image quality due to restricted information. To address this limitation, time-multiplexing techniques are employed, but the resulting system configurations are often impractical for achieving compact systems.
View Article and Find Full Text PDFIEEE Trans Vis Comput Graph
November 2024
The neural radiance field (NeRF) achieved remarkable success in modeling 3D scenes and synthesizing high-fidelity novel views. However, existing NeRF-based methods focus more on making full use of high-resolution images to generate high-resolution novel views, but less considering the generation of high-resolution details given only low-resolution images. In analogy to the extensive usage of image super-resolution, NeRF super-resolution is an effective way to generate low-resolution-guided high-resolution 3D scenes and holds great potential applications.
View Article and Find Full Text PDFIn this Letter, we propose an adjustable viewpoint allocation method with forward and backward ray tracing to enhance the viewing angle and reduce the crosstalk in super multi-view (SMV) display. The synthetic image (SI) is initially calculated by backward ray tracing according to the viewing distance and the viewpoint interval. Forward ray tracing is then performed on the result of the viewpoint allocation to correct the deviation between the actual and the ideal viewpoint positions.
View Article and Find Full Text PDFSensors (Basel)
July 2024
School of Mechanical Engineering, University of Shanghai for Science and Technology, Shanghai 200093, China.
In the field of endoscopic imaging, challenges such as low resolution, complex textures, and blurred edges often degrade the quality of 3D reconstructed models. To address these issues, this study introduces an innovative endoscopic image super-resolution and 3D reconstruction technique named Omni-Directional Focus and Scale Resolution (OmDF-SR). This method integrates an Omnidirectional Self-Attention (OSA) mechanism, an Omnidirectional Scale Aggregation Group (OSAG), a Dual-stream Adaptive Focus Mechanism (DAFM), and a Dynamic Edge Adjustment Framework (DEAF) to enhance the accuracy and efficiency of super-resolution processing.
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