Impact of graphical versus textual sociotechnical prototypes on the generation of mental models in work design.

Appl Ergon

University of Osnabrück, Institute of Psychology, Lise-Meitner-Straße 3, 49074, Osnabrück, Germany. Electronic address:

Published: July 2023

In an experiment so-termed sociotechnical prototypes based on either a graphical or a textual representation of an envisioned work system were evaluated with regard to their ability to communicate a design vision to people involved in a participatory design process. Results of the study reveal, in line with hypotheses, that the graphical prototype, in contrast to the textual one, was significantly better accepted as well as faster explored and evaluated. Moreover, results support the hypothesis that the graphical sociotechnical prototype helps to build up a more accurate mental representation of the system with regard to its elements (e.g. job roles, tasks). However, no positive effect on the mental representation of the system in terms of the relations between its elements (e.g. which role performs which task?) was found. Finally, practical implications and perspectives for further development of the sociotechnical prototyping approach to envision future work systems are discussed.

Download full-text PDF

Source
http://dx.doi.org/10.1016/j.apergo.2023.104012DOI Listing

Publication Analysis

Top Keywords

sociotechnical prototypes
8
mental representation
8
representation system
8
impact graphical
4
graphical versus
4
versus textual
4
sociotechnical
4
textual sociotechnical
4
prototypes generation
4
generation mental
4

Similar Publications

The 2002 film regularly appears in tech press articles asking whether it 'predicted the future'. When such publications invoke the film as having 'predicted the future' or 'come true', what social and political claims are being made? How has become a discursive tool for imagining, constructing, and criticizing sociotechnical worlds? In this paper, we evaluate the worldbuilding process and real-world trajectories of three technologies 'from' , as refracted through the lens of tech journalism: gestural interfaces, targeted advertising, and predictive policing. We argue that science fiction does more than represent technologies; it participates in their social construction.

View Article and Find Full Text PDF

Background: Emergency departments (EDs) are complex and fast-paced clinical settings where a diagnosis is made in a time-, information-, and resource-constrained context. Thus, it is predisposed to suboptimal diagnostic outcomes, leading to errors and subsequent patient harm. Arriving at a timely and accurate diagnosis is an activity that occurs after an effective collaboration between the patient or caregiver and the clinical team within the ED.

View Article and Find Full Text PDF

In this paper, we introduce the Analysis Platform for Risk, Resilience, and Expenditure in Disasters (APRED)-a disaster-analytic platform developed for crisis practitioners and economic developers across the United States (US). APRED provides practitioners with a centralized platform for exploring disaster resilience and vulnerability profiles of all counties across the US. The platform comprises five sections including: (1) Disaster Resilience Index, (2) Business Vulnerability Index, (3) Disaster Declaration History, (4) County Profile, and (5) Storm History sections.

View Article and Find Full Text PDF

Impact of graphical versus textual sociotechnical prototypes on the generation of mental models in work design.

Appl Ergon

July 2023

University of Osnabrück, Institute of Psychology, Lise-Meitner-Straße 3, 49074, Osnabrück, Germany. Electronic address:

In an experiment so-termed sociotechnical prototypes based on either a graphical or a textual representation of an envisioned work system were evaluated with regard to their ability to communicate a design vision to people involved in a participatory design process. Results of the study reveal, in line with hypotheses, that the graphical prototype, in contrast to the textual one, was significantly better accepted as well as faster explored and evaluated. Moreover, results support the hypothesis that the graphical sociotechnical prototype helps to build up a more accurate mental representation of the system with regard to its elements (e.

View Article and Find Full Text PDF

Background: The aviation industry is a complex socio-technical system that has various parts which can be optimized by human factors and ergonomics.

Objective: The aim of this study was to provide insight into the collaborative ergonomic design process for an astronaut workstation within a small spaceship.

Methods: Having defined the project goals and other quantitative information such as anthropometric dimensions, the Catia software was then used for 3D modeling.

View Article and Find Full Text PDF

Want AI Summaries of new PubMed Abstracts delivered to your In-box?

Enter search terms and have AI summaries delivered each week - change queries or unsubscribe any time!