Virtual Reality (VR) has sparked interest within the forensic community, where it is currently used for training purposes and in variety of forensic scenarios. In combination with efficient and user friendly full body 3-Dimensional (3D) documentation methods, VR visualisations present a viable tool for suspect witness identification. The well-known procedure of placing several persons in a room with a one-way-mirror, along with a witness on the other side of the mirror has practical disadvantages. The primary concern implicates the witness(s) and person(s) of interest coming face-to-face prior to the line-up, combined with finding sufficient persons to include within the line-up. Although image identification using printed paper partially resolved this problem, features such as body stature also marks an issue for the recognition and identification process. To test whether VR provides the technical capabilities to perform an identification parade, a total of 15 subjects were 3D documented using the multi-camera device "Photobox". From this group, one of the documented persons then interrupted a lecture, where consequently, the students were asked afterwards to identify the same person in VR and paper identification sets. It was found that the participating students were able to identify the "suspect" in both datasets. The results imply that VR technology allow users to identify persons. However, as this is a preliminary study the similarity problem was not analysed in this paper and requires further investigation to demonstrate the robustness of this approach.
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http://dx.doi.org/10.1016/j.forsciint.2023.111602 | DOI Listing |
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