New digital assistive technologies strive to alleviate the completion of work tasks but thereby often threaten to make jobs increasingly monotonous. To counteract jobs becoming more and more monotonous, task rotation might be an appropriate technology feature. However, it is uncertain whether task rotation has unique positive effects, why it works, and whether there are any boundary conditions. To investigate this, we conducted two experimental vignette studies. In Study 1 ( = 135), we drew on the job characteristics model and self-determination theory to examine perceived task variety, skill variety, and task identity, and expected satisfaction of the need for competence as mediators of the effect of task rotation on anticipated employee attitudes (job satisfaction, intrinsic work motivation), behavior (subjective performance), and well-being (positive and negative affect). The investigated vignette described a job where a digital assistance system either indicated the task rotation or only supported work steps. Regression analyses showed direct effects of task rotation on expected job satisfaction, intrinsic motivation, and positive affect. There were indirect effects of task rotation on all outcomes except expected negative affect. We used Study 2 ( = 159) as an exact replication of Study 1. Additionally, to investigate the boundary conditions of task rotation effects, we drew on person-job fit theory and investigated openness to experience as a moderator of the effects of task and skill variety on the outcomes. Regression analyses showed direct effects of task rotation on expected job satisfaction, subjective performance, and positive affect. There were indirect effects of task rotation on all outcomes except expected negative affect and intrinsic motivation. Thus, the results of Study 1 could only be partly replicated. Openness to experience did not moderate the effects of task and skill variety on the outcomes. The results support the relevance of task rotation as a technology feature and indicate that rotations should offer especially skill variety and task identity, as these were the strongest mediators in our studies.

Download full-text PDF

Source
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC9597497PMC
http://dx.doi.org/10.3389/fpsyg.2022.935952DOI Listing

Publication Analysis

Top Keywords

task rotation
44
effects task
28
task
16
skill variety
16
job satisfaction
12
negative affect
12
rotation
11
effects
9
technology feature
8
boundary conditions
8

Similar Publications

Background: Multiple sclerosis induces locomotor impairments. The objective was to characterize the effects of Multiple Sclerosis on whole-body angular momentum control during gait initiation.

Methods: Fifteen patients with Multiple Sclerosis with Expanded Disability status scale of 2.

View Article and Find Full Text PDF

Can gamification improve children's performance in mental rotation?

J Exp Child Psychol

January 2025

Department of Psychology, Montclair State University, Montclair, NJ 07043, USA. Electronic address:

A common obstacle in cognitive development research is that many cognitive tasks can be long, repetitive, and hence seemingly boring for children. The current study examined whether incorporating gamification elements could make a classic mental rotation task more child-friendly and engaging for young children. A total of 100 children aged 6 to 9 years participated in two mental rotation tasks, where one included gamification elements and the other did not.

View Article and Find Full Text PDF

Object pose estimation is essential for computer vision applications such as quality inspection, robotic bin picking, and warehouse logistics. However, this task often requires expensive equipment such as 3D cameras or Lidar sensors, as well as significant computational resources. Many state-of-the-art methods for 6D pose estimation depend on deep neural networks, which are computationally demanding and require GPUs for real-time performance.

View Article and Find Full Text PDF

This study aimed to (1) examine the acute changes in the glenohumeral range of motion (ROM) after repetitive pitching and (2) clarify whether arm speed during pitching is associated with changes in the glenohumeral internal rotation (IR) and horizontal adduction (HADd) ROM. Fifteen healthy college males with over five years of baseball experience participated. Glenohumeral ROMs of IR, external rotation, and HADd were measured using a digital inclinometer before, immediately after, and one day after completing 100 repetitive full-effort pitches.

View Article and Find Full Text PDF

Anterior cruciate ligament injuries (ACLi) impact football players substantially leading to performance declines and premature career endings. Emerging evidence suggests that ACLi should be viewed not merely as peripheral injuries but as complex conditions with neurophysiological aspects. The objective of the present study was to compare kicking performance and associated cortical activity between injured and healthy players.

View Article and Find Full Text PDF

Want AI Summaries of new PubMed Abstracts delivered to your In-box?

Enter search terms and have AI summaries delivered each week - change queries or unsubscribe any time!