This paper reviews the past and current trends of three-dimensional (3D) modeling and reconstruction of plants and trees. These topics have been studied in multiple research fields, including computer vision, graphics, plant phenotyping, and forestry. This paper, therefore, provides a cross-cutting review. Representations of plant shape and structure are first summarized, where every method for plant modeling and reconstruction is based on a shape/structure representation. The methods were then categorized into 1) creating non-existent plants () and 2) creating models from real-world plants (). This paper also discusses the limitations of current methods and possible future directions.
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http://www.ncbi.nlm.nih.gov/pmc/articles/PMC8987840 | PMC |
http://dx.doi.org/10.1270/jsbbs.21074 | DOI Listing |
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