Early on, young children begin to learn the social skills which will help them navigate through an increasingly complex social world. We explored how deceiving for personal gain potentially interacts with sharing the resulting resources and how they both relate to theory of mind (ToM) and inhibitory control in 3- to 5-year-old children (N = 92, 43 girls). Children played a hide-and-seek zero-sum game in which they could win stickers if they discovered how to deceive the experimenter. Then they were prompted to share their stickers in a dictator game paradigm. Using a microgenetic design, we tracked deceptive behavior across ten sessions and sharing behavior across five of these sessions, plus a follow-up session 15 months later. Children polarized into a group who never deceived across all sessions, and a group who constantly deceived above chance levels (around 85 % of the time). Sharing behavior was extremely low (under 6 % of stickers) across the sessions. At follow-up, deceptive behavior was above 80 %, while sharing remained at a low level (under 5 %). The novelty of our findings was that children who initially discovered how to deceive shared less than the children who didn't use this deceptive strategy. Nonetheless, this pattern was reversed at follow-up. Furthermore, ToM positively predicted deceptive behavior across all sessions and improved after the microgenetic sessions but wasn't related with deception at follow-up. Implications for enabling children to deploy the growing understanding of their worlds in a more prosocial way are discussed.
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http://dx.doi.org/10.1016/j.actpsy.2022.103714 | DOI Listing |
Sci Rep
December 2024
AI Graduate School, Gwangju Institute of Science and Technology, Gwangju, 61005, Republic of Korea.
Lies are ubiquitous and often happen in social interactions. However, socially conducted deceptions make it hard to get data since people are unlikely to self-report their intentional deception behaviors, especially malicious ones. Social deduction games, a type of social game where deception is a key gameplay mechanic, can be a good alternative to studying social deceptions.
View Article and Find Full Text PDFPsychiatr Danub
December 2024
Department of Pharmacology, All India Institute of Medical Sciences, New Delhi, India.
This study was planned to evaluate the effect of a placebo administered with deception vs. without deception on psychomotor and cognitive functions in healthy human volunteers compared to no treatment as placebo responses tend to be circumstantial. An open-label, 3-period, 6-sequence randomized controlled cross-over trial was conducted with 54 participants in a tertiary care center.
View Article and Find Full Text PDFResearch on misinformation has exploded over the past decade in psychology and other disciplines. Much research has been conducted about which variables are associated with the initial acceptance of misinformation (i.e.
View Article and Find Full Text PDFCogn Neurodyn
December 2024
Department of Biomedical Engineering, Amirkabir University of Technology (Tehran Polytechnic), Tehran, Iran.
Deception detection is a critical aspect across various domains. Integrating advanced signal processing techniques, particularly in neuroscientific studies, has opened new avenues for exploring deception at a deeper level. This study uses electroencephalogram (EEG) signals from a balanced cohort of 22 participants, consisting of both males and females, aged between 22 and 29, engaged in a visual task for instructed deception.
View Article and Find Full Text PDFDev Sci
January 2025
Department of Psychology, University of Waterloo, Waterloo, Ontario, Canada.
Some outcomes are brought about by intentional agents with access to information and others are not. Children use a variety of cues to infer the causes of outcomes, such as statistical reasoning (e.g.
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