The COVID-19 pandemic highlighted the potential of using data from long-term citizen science projects to answer questions about the impacts of unexpected events on biodiversity. We evaluate the suitability of data from the citizen science platforms iNaturalist and eBird to describe the effects of the "anthropause" on biodiversity observation in Colombia. We compared record distribution according to human footprint, sampling behaviors, overall and conservation priority species composition during the strictest phase of the COVID-19 lockdown in 2020 to the same periods in 2015-2019. Overall participation in both platforms during the lockdown was high when compared to previous years, but records were concentrated on highly-transformed regions, had lower sampling efforts, and fewer species were recorded. For eBird, species composition was similar to that observed in previous years, and records of species of conservation concern declined in proportion to the decrease in overall species richness across samples. For iNaturalist, the species pool sampled each year remained too dissimilar for comparisons. Once differences in observer behaviors are accounted for, data from these platforms can be used in unplanned comparisons of relatively common species, in regions with high levels of human transformation, and at narrowly defined geographical contexts. To increase the potential of citizen science to monitor rarer species, more natural areas, or be used in large-scale analyses, we need to build and strengthen more diverse networks of observers that can further promote decentralization, democratization, and cost-effectiveness in biodiversity research.
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http://dx.doi.org/10.1016/j.biocon.2021.109077 | DOI Listing |
EPJ Quantum Technol
January 2025
Department of Media, Aalto University School of Arts, Design and Architecture, Espoo, Finland.
In this research article, we survey existing quantum physics-related games and, based on this survey, propose a definition for the concept of quantum games. We define a quantum game as any type of rule-based game that either employs the principles of quantum physics or references quantum phenomena or the theory of quantum physics through any of three proposed dimensions: the perceivable dimension of quantum physics, the dimension of quantum technologies, and the dimension of scientific purposes, such as citizen science or education. We also discuss the concept of quantum computer games, which are games on quantum computers, as well as definitions for the concept of science games.
View Article and Find Full Text PDFJ Environ Manage
January 2025
Anhui Institute of Optics and Fine Mechanics, Hefei Institutes of Physical Science, Chinese Academy of Science, Hefei, 230031, China; University of Science and Technology of China, Hefei, 230027, China. Electronic address:
Honey bees usually produce particular sound when they are exposed to air pollution. Based on this principle, we create a citizen science platform to monitor Agricultural Nonpoint Source Pollution (ANSP) based on beehive sounds. Here we show the basic functions of the platform, and illustrate its workflow: sampling and uploading data by beekeepers, automated detection of target compounds from beehive sound recordings, and the outcome of which can be analysed with respect to the motivating management objective.
View Article and Find Full Text PDFNat Commun
January 2025
Fleming Initiative, Institute for Global Health Innovation, Imperial College London, South Kensington Campus, London, UK.
A step change is required in citizen awareness of the global antimicrobial resistance (AMR) health crisis. But we must move beyond awareness-raising to action, directly engaging and involving patients and public in scoping, testing and scaling solutions to ensure their adoption and impact.
View Article and Find Full Text PDFBMJ Open
January 2025
University Research Clinic for Cancer Screening, Randers Regional Hospital, Randers, Denmark.
Objective: This study explored and compared stakeholder perspectives on enhancements to cervical cancer screening for vulnerable women across seven European countries.
Design: In a series of Collaborative User Boards, stakeholders were invited to collaborate on identifying facilitators to improve cervical cancer screening.
Setting: This study was part of the CBIG-SCREEN project which is funded by the European Union and targets disparities in cervical cancer screening for vulnerable women (www.
Animals (Basel)
January 2025
School of Biosciences and Veterinary Medicine, University of Camerino, Via Pontoni 5, 62032 Camerino, Italy.
Citizen science activities were performed using sheep as an animal model and involving 252 students aged between 9 and 11 years. The study focused on three pillars: hill/mountain landscape biodiversity, animal welfare and the social utility of research. Two types of tests-"attitude questionnaires" (AQs) and "maximum performance tests" (MPTs)-were administered.
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