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http://dx.doi.org/10.1038/s41593-022-01051-3 | DOI Listing |
Eur J Investig Health Psychol Educ
January 2025
Department of Computer Science and Engineering, University of Bologna, 40126 Bologna, Italy.
Developing effective cognitive training tools for older adults, specifically addressing executive functions such as planning, is a challenging task. It is of paramount importance to ensure the implementation of engaging activities that must be tailored to the specific needs and expectations of older adults. Furthermore, it is essential to provide the appropriate level of complexity for the planning task.
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December 2024
Department of Psychology, Faculty of Humanities and Social Sciences, University of Zagreb, 10000 Zagreb, Croatia.
Background/objectives: Cognitive training paradigms rely on the idea that consistent practice can drive neural plasticity, improving not only connectivity within critical brain networks, but also ultimately result in overall enhancement of trained cognitive functions, irrespective of the specific task. Here we opted to investigate the temporal dynamics of neural activity and cognitive performance during a structured cognitive training program.
Methods: A group of 20 middle-aged participants completed 20 training sessions over 10 weeks.
Brain Sci
December 2024
Autism Centre of Excellence, School of Education and Professional Studies, Griffith University, Brisbane 4222, Australia.
Background/objectives: Autistic adults are more likely to be unemployed compared to neurotypical adults and those with disability. To address these poorer employment outcomes, it is important to consider factors that may be impacting on autistic adults' employment outcomes. Anxiety is a common co-occurring condition for autistic adults; however, there is little research on how anxiety affects or influences autistic people's experience across the employment-seeking process.
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December 2024
Electric and Electronic Engineering Department, Istanbul University-Cerrahpasa, Istanbul 34320, Turkey.
Background/objectives: This research investigates brain connectivity patterns in reaction to social and non-social stimuli within a virtual reality environment, emphasizing their impact on cognitive functions, specifically working memory.
Methods: Employing the LEiDA framework with EEG data from 47 participants, I examined dynamic brain network states elicited by social avatars compared to non-social stick cues during a VR memory task. Through the integration of LEiDA with deep learning and graph theory analyses, unique connectivity patterns associated with cue type were discerned, underscoring the substantial influence of social cues on cognitive processes.
J Exp Child Psychol
January 2025
Department of Psychology, Montclair State University, Montclair, NJ 07043, USA. Electronic address:
A common obstacle in cognitive development research is that many cognitive tasks can be long, repetitive, and hence seemingly boring for children. The current study examined whether incorporating gamification elements could make a classic mental rotation task more child-friendly and engaging for young children. A total of 100 children aged 6 to 9 years participated in two mental rotation tasks, where one included gamification elements and the other did not.
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