The current study aimed to qualitatively investigate the perceived determinants of success in professional esports athletes. Guided by the bioecological model (Bronfenbrenner & Morris, 2006), thematic analysis was used to explore elite esports athletes' perceptions of success determinants. Semi-structured interviews were conducted with seven elite esports athletes. The interviews were used to investigate players' psychology when playing well, training in elite esports, and working in esports teams. Deductive and inductive analyses were conducted to capture the core themes of success in esports within the bioecological model. When playing well, elite esports athletes experienced high levels of confidence, uninterrupted focus, and flow states. Elite esport athletes use mental strategies to help regulate their emotions and remain mindful in the presence of "tilt". Furthermore, breathing techniques and tactical breaks were used when players felt nervous or when trying to "reset" from a stressful situation. When working in elite esport teams, players reported using strategies to improve team cohesion and that the biggest challenge was interpersonal disagreements. The results contribute to the growing body of literature highlighting the psychological similarities between elite esports and traditional sports athletes and serve as an index for future research into high-performance in esports.
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http://dx.doi.org/10.1080/02640414.2021.2015916 | DOI Listing |
Int J Exerc Sci
December 2024
College of Sports Science and Technology, Mahidol University, Salaya, Nakhonpathom, THAILAND.
Visual processing is crucial for sports performance, influencing athletes' ability to interpret and respond to visual stimuli. This study investigated distinct visual processing patterns among Thai elite athletes in gymnastics, soccer, and esports, utilizing visual P300 event-related potentials (P300 ERPs). Forty-two female athletes (14 gymnasts, 14 soccer players, and 14 esports athletes) participated.
View Article and Find Full Text PDFSports Med Open
April 2024
School of Exercise and Nutrition Sciences, Faculty of Health, Queensland University of Technology (QUT), Victoria Park Road, Kelvin Grove, Brisbane, QLD, 4059, Australia.
Background: Research into esports suggests that e'athletes experience physiological stressors and demands during competition and training. The physiological demands of esports are poorly understood and need to be investigated further to inform future training guidelines, optimise performance outcomes, and manage e'athlete wellbeing. This research aimed to quantify the metabolic rate of esports gameplay and compare this outcome with heart rate variability within expert e'athletes.
View Article and Find Full Text PDFSci Rep
January 2024
Graduate Program in Department of Exercise Health Science, National Taiwan University of Sport, No.16, Sec. 1, Shuang-Shih Rd., Taichung, 404, Taiwan.
We explored the effect of 3 mg/kg of caffeine supplementation on the cognitive ability and shooting performance of elite e-sports players. Nine e-sports players who had received professional training in e-sports and had won at least eighth place in national-level e-sports shooting competitions. After performing three to five familiarization tests, we employed a single blind, randomized crossover design to divide participants into caffeine trial (CAF) and placebo trial (PL).
View Article and Find Full Text PDFFront Psychol
October 2023
Institute of Psychology, Business and Human Sciences, University of Chichester, Chichester, United Kingdom.
Electronic sport has seen substantial growth in market value and popularity in the last 10 years. With this growth has come the pursuit of elite esports performance, especially from a psychological perspective. This study aimed to investigate potential variations in self-regulation levels among athletes of different levels (national vs.
View Article and Find Full Text PDFPsychol Sport Exerc
November 2023
Institute of Health and Wellbeing, Federation University, Berwick, Australia.
Objective: This study aimed to develop, and pilot esports-adapted coping effectiveness training (E-CET) and measure its influence on coping effectiveness (global and specific), subjective performance, mental health (psychological distress and wellbeing), and resilience.
Design: Five elite male League of Legends players competing in the League of Legends Circuit Oceania participated in a mixed methods research design. The effects of E-CET were measured using a within-subjects quasi-experimental design (i.
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