Objective: To investigate the effects of design parameters on the user experience of virtual reality medical training.
Methods: The quantitative study was conducted at Punjab (Pakistan) from July 2018 to October 2018, and comprised final year students from eight medical colleges in Pakistan. Each respondent was given to experience laparoscopy operation in text, video and virtual reality-based learning methodologies. User experience and usefulness was assessed against a pre-validated scale and compared with the three learning methodologies.
Results: Of the 87, students, 50(57.5%) were male and 37(42.5%) were female. The overall mean age was 22.5±4 years. Result of virtual reality was better than others (p<0.05). Data was analysed using SPSS 20.
Conclusions: Virtual reality-based learning provided better user experience than traditional learning methodologies.
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http://dx.doi.org/10.5455/JPMA.22992 | DOI Listing |
JMIR Serious Games
January 2025
School of Computing, Engineering and Mathematical Sciences, Optus Chair Digital Health, La Trobe University, Melbourne, Australia.
Background: This review explores virtual reality (VR) and exercise simulator-based interventions for individuals with attention-deficit/hyperactivity disorder (ADHD). Past research indicates that both VR and simulator-based interventions enhance cognitive functions, such as executive function and memory, though their impacts on attention vary.
Objective: This study aimed to contribute to the ongoing scientific discourse on integrating technology-driven interventions into the management and evaluation of ADHD.
CNS Neurol Disord Drug Targets
January 2025
Biosciences and Bioengineering PhD Program, American University of Sharjah, UAE.
Neurological conditions resulting from severe spinal cord injuries, brain injuries, and other traumatic incidents often lead to the loss of essential bodily functions, including sensory and motor capabilities. Traditional prosthetic devices, though standard, have limitations in delivering the required dexterity and functionality. The advent of neuroprosthetics marks a paradigm shift, aiming to bridge the gap between prosthetic devices and the human nervous system.
View Article and Find Full Text PDFBrain Inj
January 2025
Cognitive Neuroscience Unit, School of Psychology, Deakin University, Geelong, Australia.
Introduction: Magnetic resonance imaging (MRI) has revolutionized our capacity to examine brain alterations in traumatic brain injury (TBI). However, little is known about the level of implementation of MRI techniques in clinical practice in TBI and associated obstacles.
Methods: A diverse set of health professionals completed 19 multiple choice and free text survey questions.
Three-dimensional (3D) light-field displays can provide natural stereoscopic visual perception and an intuitive viewing experience. However, the high production threshold and the lack of user-friendly editing tools for light-field images make it difficult to efficiently and conveniently generate 3D light-field content that meets various needs. Here, a text-driven light-field content editing method for 3D light-field display based on Gaussian splatting is presented.
View Article and Find Full Text PDFEar Hear
January 2025
San Francisco Department of Otolaryngology - Head and Neck Surgery, University of California, San Francisco, California, USA.
Objectives: Cochlear implant (CI) user functional outcomes are challenging to predict because of the variability in individual anatomy, neural health, CI device characteristics, and linguistic and listening experience. Machine learning (ML) techniques are uniquely poised for this predictive challenge because they can analyze nonlinear interactions using large amounts of multidimensional data. The objective of this article is to systematically review the literature regarding ML models that predict functional CI outcomes, defined as sound perception and production.
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