Background: This study evaluates the Ahead Of The Game (AOTG) mental health promotion strategy for adolescent males relative to usual practice in team based sporting club community settings, allowing for joint incremental effects across 13 dimensions and 5 domains alongside intervention implementation costs.
Methods: Analysis is undertaken between matched communities with difference in differences analysis of joint multiple pre-post effect changes alongside implementation costs employing radar plots in cost-disutility space. A robust bootstrapping method allowed including all observed change in effect data from 343 AOTG and 273 control arm participants across 13 effect dimensions.
Results: Triangulation across joint evidence shows mean incremental effects favoured AOTG in all dimensions (10/13 significantly at 5% level) and in simple aggregation to each of five pre-specified 5 domains (each significant at < 1% level) and global measures (significant at 0.001% level), while mean AOTG implementation costs were conservatively estimated as $37.47 per participant.
Conclusion: The AOTG strategy was found to represent an effective mental health promotion strategy across all domains and globally with associated significant potential for downstream health system cost savings to offset against modest implementation costs. Evaluation methods extend conventional cost-effectiveness analysis to enable robust joint presentation and triangulation under uncertainty of multiple effect dimensions alongside costs.
Trial Registration: ANZCTR, ACTRN12617000709347 . Registered 17th May 2017.
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http://dx.doi.org/10.1186/s13561-021-00323-1 | DOI Listing |
Eur J Anaesthesiol
February 2025
From the Department of Anaesthesiology, RWTH Aachen University Hospital, Germany (LG, SO, RR, JL), Department of Anaesthesiology Amsterdam UMC, University of Amsterdam, Amsterdam, Netherlands (NHSW), Department of Anaesthesiology, Intensive Care, Emergency and Pain Medicine, University Hospital Würzburg, Würzburg (BS) and Department of Anaesthesiology and Intensive Care Medicine, University Hospital Bonn, Bonn, Germany (AK, MC).
Percept Mot Skills
December 2024
Department of Psychology, The American University in Cairo, New Cairo, Egypt.
Automating a perceptual-motor task will not win you a perceptual-motor contest. Despite claims that mindless automaticity is the essence of expertise, the view espoused here is that automaticity is worthwhile only because it enables the expert to plan and strategize. Indeed, the purpose of learning to manually shift gears is to eventually ignore that function to focus instead on actual driving.
View Article and Find Full Text PDFIndian J Orthop
October 2024
Department of Orthopaedics and Joint Replacement Surgery, Indraprastha Apollo Hospitals, Sarita Vihar, New Delhi, 110076 India.
Background And Aims: Regenerative orthopedics involves approaches like stem cell therapy, platelet-rich plasma (PRP) therapy, the use of biological scaffold implants, tissue engineering, etc. We aim to present a scoping review of the role of artificial intelligence (AI) in different treatment approaches of regenerative orthopedics.
Methods: Using the PRISMA guidelines, a search for articles for the last ten years (2013-2024) on PubMed was done, using several keywords.
Sci Rep
June 2024
College of Computer Science and Engineering, Northwest Normal University, Lanzhou, 730070, China.
As a form of body language, the gesture plays an important role in smart homes, game interactions, and sign language communication, etc. The gesture recognition methods have been carried out extensively. The existing methods have inherent limitations regarding user experience, visual environment, and recognition granularity.
View Article and Find Full Text PDFJ Sports Sci
April 2024
Health and Sport Sciences Department, University of Louisville, Louisville, KY, USA.
Modern technology challenges anecdotal beliefs on baseball performance. The study's purpose examines these beliefs by classifying batted ball outcomes. Three categories of independent variables (anthropometry, in-game situation, technique-based), from 1,922 batted ball outcomes produced by 230 players, were used to classify the likelihood of hits during 2021 college baseball games.
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