Objective: The present study was conducted to determine the extent of exposure to and use of mobile devices by children (aged 0-60 months) with a diagnosed neurodevelopmental disability.
Design: A self-report survey-based design was employed.
Setting: Questionnaires were administered at a tertiary care hospital in Mumbai, India.
Participants: The study included a convenience sample of 423 children with a neurodevelopmental disability (aged 0-60 months). The self-report survey was administered to the parents of the children.
Results: Analyses showed that 92.7% ( = 392) of all respondents have smartphones. 61% ( = 258) of the respondents stated that their children used mobile devices before 2 years of age. 58% ( = 246) of the parents gave children devices while feeding. A statistically significant difference was found in the mobile media usage between groups of children with different diagnoses ( < 0.001). Children diagnosed with ASD appeared to spend the largest amount of time on mobile media ( = 180.44 mins), as compared to children included with other diagnoses. Of the diagnosed children, only 13.4% ( = 57) of parents were informed about the possible negative effects of media use by their paediatricians.
Conclusion: The results suggest premature mobile media habits, frequent use and lack of awareness about the effects of mobile media usage among children diagnosed with a neurodevelopmental disability. We suggest there is a need to update recommendations for caregivers on the use of mobile media by young children with disability.Implications for rehabilitationThe usage and consequences of mobile media use differ based on the type of neurodevelopmental disorder diagnosis. Parents of children with neurodevelopmental disorders often use mobile media as a distraction while engaging in various activities themselves, this information helps identify times at which mobile media might be purposefully used by parents as distractorsThere is an urgent need for clinical guidelines regarding mobile media usage among young children with neurodevelopmental disorders.
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http://dx.doi.org/10.1080/17483107.2020.1804634 | DOI Listing |
Sci Rep
December 2024
Lee Kum Sheung Center for Health and Happiness, Department of Social and Behavioral Sciences, Harvard T.H. Chan School of Public Health, Boston, MA, USA.
The debate on how social media use (SMU) influences adolescent well-being is mostly based on self-reports of SMU. By collecting data and screenshots donated from 374 Swiss adolescents (Meanage = 15.71; SDage = 0.
View Article and Find Full Text PDFFront Public Health
December 2024
Preventive Medicine and Health Education Department, School of Public Health, Fudan University, Shanghai, China.
Objective: Previous studies have indicated a link between screen exposure and children's mental health, but with the emergence of new screen media and a rise in screen content, uncertainties have grown. Our aim was to investigate the impact of screen use on psychological issues in 2- to 3-year-old children, considering screen time and types of screen media and content.
Methods: This cross-sectional study included participants from Shanghai, China, from February to July 2023.
J Sep Sci
December 2024
College of Chemistry and Chemical Engineering, Yunnan Normal University, Kunming, China.
Chiral macrocycles have emerged as attractive media for chromatographic enantioseparation due to their excellent host-guest recognition properties. In this study, a new chiral stationary phase (CSP) based on 1,1'-binaphthyl chiral polyimine macrocycle (CPM) was reported. The CPM was synthesized by one-step aldehyde-amine condensation of (S)-2,2'-dihydroxy-[1,1'-binaphthalene]-3,3'-dicarboxaldehyde with 1,2-phenylenediamine and bonded on thiolated silica via the thiol-ene click reaction to afford the CSP.
View Article and Find Full Text PDFBMC Psychol
December 2024
Institute of Business Sciences, University of Tsukuba, Tokyo, 112-0012, Japan.
Background: This study examined how university students' social media use is related to their mental health (subjective well-being [SWB] and loneliness) and perceived physical health. A cognitive bias model and a social network mediation model were used to compare social capital formed via face-to-face and online communication, considering the effects of personality traits (i.e.
View Article and Find Full Text PDFJMIR Rehabil Assist Technol
December 2024
College of Arts, Business, Law, Education and IT, Victoria University, Footscray Park, Australia.
Background: Evidence suggests that individuals with motor neuron disease (MND), a terminal illness, find enjoyment and social connection through video games. However, MND-related barriers can make gaming challenging, exacerbating feelings of boredom, stress, isolation, and loss of control over daily life.
Objective: We scoped the evidence to describe relevant research and practice regarding what may help reduce difficulties for people with MND when playing video games.
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