In visual search, participants can incidentally learn spatial target-distractor configurations, leading to shorter search times for repeated compared to novel configurations. Usually, this is tested within the limited visual field provided by a computer monitor. While contextual cueing is typically investigated on two-dimensional screens, we present for the first time an implementation of a classic contextual cueing task (search for a T-shape among L-shapes) in a three-dimensional virtual environment. This enabled us to test if the typical finding of incidental learning of repeated search configurations, manifested by shorter search times, would hold in a three-dimensional virtual reality (VR) environment. One specific aspect that was tested by combining virtual reality and contextual cueing was if contextual cueing would hold for targets outside the initial field of view (FOV), requiring head movements to be found. In keeping with two-dimensional search studies, reduced search times were observed after the first epoch and remained stable in the remaining experiment. Importantly, comparable search time reductions were observed for targets both within and outside of the initial FOV. The results show that a repeated distractors-only configuration in the initial FOV can guide search for target locations requiring a head movement to be seen.
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http://dx.doi.org/10.3390/brainsci10070446 | DOI Listing |
Front Psychol
December 2024
College of Education Science, Hubei Normal University, Huangshi, China.
Purpose: In daily life, people are adept at extracting task-relevant information from complex visual environment to guide attention more effectively toward the target. This process underpins the contextual cueing effect, where repeated exposure allows individuals to learn associations between contextual cues and targets, thereby enhancing visual search efficiency. However, the cue validity of context -how consistently cues predict target locations-is not always guaranteed in real life.
View Article and Find Full Text PDFNicotine Tob Res
December 2024
Addictions and related-Research Group, Sangath, Porvorim, Goa, India.
Introduction: Tobacco consumption is a leading cause of mortality globally. Eighty percent of these deaths occur in low- and middle-income countries (LMICs). Despite this, there is a large treatment gap due to both demand and supply-side barriers.
View Article and Find Full Text PDFBr J Health Psychol
February 2025
Department of Psychology, Institute of Psychology, Psychiatry, and Neuroscience, King's College London, London, UK.
Background: Nocebo responding involves the experience of adverse health outcomes in response to contextual cues. These deleterious responses impact numerous features of mental and physical health but are characterized by pronounced heterogeneity. Suggestion is widely recognized as a contributing factor to nocebo responding but the moderating role of trait responsiveness to verbal suggestions (suggestibility) in nocebo responding remains poorly understood.
View Article and Find Full Text PDFQ J Exp Psychol (Hove)
December 2024
Psychology Department, Université du Québec à Montréal, Montréal Qc, Canada.
There exist indications that sense of agency (SoA), the experience of being the cause of one's own actions and actions' outcomes, is altered in autism. However, no studies in autism have simultaneously investigated the integration mechanisms underpinning both implicit and explicit SoA, the two levels of agency proposed by the innovative Cue integration approach. Our study establishes a first complete characterization of SoA functioning in autism, by comparing age- and IQ-matched samples of autistic versus neurotypical adults.
View Article and Find Full Text PDFJ Clin Med
November 2024
Department of Psychological Medicine, Institute of Psychiatry, Psychology and Neuroscience (IoPPN), King's College London, London SE5 8AB, UK.
: Anorexia nervosa (AN) is a complex eating disorder that often requires inpatient care, where treatment experiences are influenced by both the illness and the surrounding environment. Sensory issues in AN are increasingly acknowledged for their impact on treatment engagement and outcomes. Despite this, the ways in which the sensory landscape of inpatient settings shapes patients' lived experiences and meaning-making processes remain underexplored.
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