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http://dx.doi.org/10.1080/01612840.2020.1734994 | DOI Listing |
Medicina (Kaunas)
November 2024
Department of Psychiatry, Faculty of Medicine, College of Medicine, Kaohsiung Medical University, Kaohsiung 807, Taiwan.
: Exploring daily lifestyle characteristics in individuals with gaming disorder (GD) might identify underlying causes and intervention points. However, integrative and subjective assessments are lacking in studies on this topic. This study aimed to assess circadian typology and physical activity in young adults with GD.
View Article and Find Full Text PDFLife (Basel)
December 2024
Department of Neuroscience, Rehabilitation, Ophthalmology, Genetics, Maternal and Child Health, University of Genoa, 16132 Genoa, Italy.
Pacing strategy is a complex self-regulation process, crucial for optimising sports performance. Athletes with Intellectual Impairments (IIs) face unique challenges due to cognitive limitations that may hinder their ability to pace effectively, impacting chronometric performance. This study analysed the pacing profiles and chronometric performance across 253 event entries by elite swimmers with II, divided into three groups: 100 entries for group II1 (intellectual disability), 85 for group II2 (Down syndrome), and 68 for group II3 (autism spectrum disorder).
View Article and Find Full Text PDFInt J Environ Res Public Health
December 2024
Department of Kinesiology, School of Public Health-Bloomington, Indiana University, Bloomington, IN 47405, USA.
Background: Physical inactivity in the U.S. poses a significant risk of developing chronic health factors associated with cardiovascular disease.
View Article and Find Full Text PDFBehav Sci (Basel)
November 2024
School of Athletic Performance, Shanghai University of Sport, Shanghai 200438, China.
(1) Background: Attention Deficit Hyperactivity Disorder (ADHD) is a common mental health condition in children that can significantly impact their quality of life. In this study, we compared the effectiveness of virtual reality (VR) technology with traditional rehabilitation training through meta-analysis, aiming to provide a basis for the clinical optimization of rehabilitation strategies. (2) Methods: The study was registered in PROSPERO, and a search was conducted using the subject terms "virtual reality" and "attention deficit hyperactivity disorder" across six databases.
View Article and Find Full Text PDFBehav Sci (Basel)
November 2024
Department of Psychology, International University of Sarajevo, 71000 Sarajevo, Bosnia and Herzegovina.
Novel treatment approaches for Internet Gaming Disorder (IGD) include the use of mindfulness and technology-based interventions. Mindfulness has been shown as a protective factor against IGD, but the treatment dropout rates are high due to long sessions and treatment duration. Pathological gamers show approach bias towards technological gadgets, and the inclusion of Virtual Reality has been effective in IGD treatment.
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