The frontoparietal networks underlying grasping movements have been extensively studied, especially using fMRI. Accordingly, whereas much is known about their cortical locus much less is known about the temporal dynamics of visuomotor transformations. Here, we show that multivariate EEG analysis allows for detailed insights into the time course of visual and visuomotor computations of precision grasps. Male and female human participants first previewed one of several objects and, upon its reappearance, reached to grasp it with the thumb and index finger along one of its two symmetry axes. Object shape classifiers reached transient accuracies of 70% at ∼105 ms, especially based on scalp sites over visual cortex, dropping to lower levels thereafter. Grasp orientation classifiers relied on a system of occipital-to-frontal electrodes. Their accuracy rose concurrently with shape classification but ramped up more gradually, and the slope of the classification curve predicted individual reaction times. Further, cross-temporal generalization revealed that dynamic shape representation involved early and late neural generators that reactivated one another. In contrast, grasp computations involved a chain of generators attaining a sustained state about 100 ms before movement onset. Our results reveal the progression of visual and visuomotor representations over the course of planning and executing grasp movements. Grasping an object requires the brain to perform visual-to-motor transformations of the object's properties. Although much of the neuroanatomic basis of visuomotor transformations has been uncovered, little is known about its time course. Here, we orthogonally manipulated object visual characteristics and grasp orientation, and used multivariate EEG analysis to reveal that visual and visuomotor computations follow similar time courses but display different properties and dynamics.
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http://dx.doi.org/10.1523/JNEUROSCI.0914-19.2019 | DOI Listing |
Appl Neuropsychol Child
January 2025
Department of Rehabilitation Medicine, College of Medicine, Ewha Womans University, Seoul, Korea.
Visuomotor function impairment is commonly observed in individuals with neurofibromatosis type 1 (NF1). In this case report, a 13-year-old child diagnosed with NF1 and impaired visuomotor skills participated in an 8-week tablet computer-based cognitive training for visuomotor function. The Beery-Buktenica Developmental Test of Visual-Motor Integration, 6th Edition (VMI-6) and the Korean Smartphone Addiction Proneness Scale for Youth were administered before and after the intervention to assess effectiveness.
View Article and Find Full Text PDFBrain Sci
December 2024
SensoriMotorLab, Department of Ophthalmology-University of Lausanne, Jules Gonin Eye Hospital-Fondation Asile des Aveugles, 1004 Lausanne, Switzerland.
Many daily activities depend on visual inputs to improve motor accuracy and minimize errors. Reaching tasks present an ecological framework for examining these visuomotor interactions, but our comprehension of how different amounts of visual input affect motor outputs is still limited. The present study fills this gap, exploring how hand-related visual bias affects motor performance in a reaching task (to draw a line between two dots).
View Article and Find Full Text PDFHum Brain Mapp
December 2024
Department of Neurology, Charité-Universitätsmedizin Berlin, Berlin, Germany.
Subthalamic (STN) deep brain stimulation (DBS) in Parkinson's disease (PD) patients not only improves kinematic parameters of movement but also modulates cognitive control in the motor and non-motor domain, especially in situations of high conflict. The objective of this study was to investigate the relationship between DBS-induced changes in functional connectivity at rest and modulation of response- and movement inhibition by STN-DBS in a visuomotor task involving high conflict. During DBS ON and OFF conditions, we conducted a visuomotor task in 14 PD patients who previously underwent resting-state functional MRI (rs-fMRI) acquisitions DBS ON and OFF as part of a different study.
View Article and Find Full Text PDFJ Dent
November 2024
Faculty of Dentistry, DDS, Mdent, Graduate Endodontics Program, University of Antioquia, Medellín, Colombia; Faculty of Dentistry, DDS, Mdent, Graduate Oral and Maxillofacial Program, University of Antioquia, Medellín, Colombia. Electronic address:
Sci Rep
November 2024
Département Neurosciences et Sciences Cognitives, Institut de Recherche Biomédicale des Armées, Brétigny-sur-Orge, France.
Studies have shown that adaptation to a virtual reality driving simulator takes time and that individuals differ widely in the time they need to adapt. The present study examined the relationship between attentional capacity and driving-simulator adaptation, with the hypothesis that individuals with better attentional capacity would exhibit more efficient adaptation to novel virtual driving circumstances. To this end, participants were asked to steer in a driving simulator through a series of 100 bends while keeping within a central demarcated zone.
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