Virtual reality (VR) could enable clinical simulation centers to reach the teaching capacity of traditional hospital practica. This study quantitatively tests VR telepresence against two traditional simulation learning methods using a within-subject design and the Presence Questionnaire. Eight nursing students were randomly assigned and rotated through simulation participation, VR observation, and television observation conditions, completing a questionnaire after each condition. Each condition had a significant effect on presence. Simulation participation yielded the highest perceived presence, followed by VR, and lastly by television observation. This pilot study probed for effect and feedback that will inform a larger experiment.
Download full-text PDF |
Source |
---|---|
http://dx.doi.org/10.1097/01.NEP.0000000000000496 | DOI Listing |
Enter search terms and have AI summaries delivered each week - change queries or unsubscribe any time!