AI Article Synopsis

  • The study aimed to evaluate how effective serious games are in improving knowledge and promoting behavior changes related to obesity in children.
  • A systematic review was conducted using multiple databases, ultimately narrowing down to six relevant randomized clinical trials that focused on encouraging healthier habits through gaming.
  • The findings suggest that serious games can be an effective strategy for addressing childhood obesity by promoting physical activity and better eating habits, highlighting their potential in health education for children.

Article Abstract

Objectives: to identify in the literature the efficacy of serious games to improve knowledge for and/or behavioral changes among overweight or obese children.

Method: Systematic Literature Review. The Cochrane Systematic Reviews Handbook was used. The studies were collected from the following databases: Public Medline; Web Of Science; Science Direct; Latin American and Caribbean Health Sciences Literature; and the Health Game Research and Cumulative Index to Nursing & Allied Health Literature. The descriptors were video games and obesity, while the key word was serious games. Inclusion criteria were: studies classified as Randomized Clinical Trials written in English, Spanish or Portuguese and in which children were the subjects of the study.

Results: 2,722 studies were identified in the initial search and six studies remained in the final sample. The papers focused on encouraging behavioral changes in players, including physical exercise and improved eating habits. The studies report that serious games are a potential strategy to encourage positive coping with childhood obesity.

Conclusion: research in this field is an expanding and promising strategy and serious games represent an alternative means to provide health education to children.

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Source
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC6136532PMC
http://dx.doi.org/10.1590/1518-8345.2509.3036DOI Listing

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