Boredom is a common experience associated with a range of negative outcomes. Debate remains as to whether boredom should be considered a high or low arousal state. We employed passages of text to induce either boredom or interest and probed self-reported levels of boredom, arousal, and restlessness. Results replicated known associations between mind-wandering and state boredom (i.e., mind-wandering was highest for the boredom mood induction). Reports of sleepiness (a proxy for arousal level) were highest for the boring induction. While restlessness was not different for the boring and interesting inductions when they were performed first, restlessness was significantly higher for the boredom induction when it was experienced last. We discuss these results within the context of the debate regarding boredom and arousal.
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http://dx.doi.org/10.1016/j.concog.2018.03.014 | DOI Listing |
Psychol Rep
January 2025
Department of Psychology, Liaoning Normal University, Dalian, China.
Prior research has explored the relationship between boredom and smartphone addiction (SPA), but significant discrepancies remain. Moreover, the outbreak of the COVID-19 pandemic may have altered this association. Thus, this meta-analysis aims to clarify the true relationship between boredom and SPA, while also analyzing potential moderating factors.
View Article and Find Full Text PDFHealth Sci Rep
January 2025
Center of Educational Research in Medical Sciences (CERMS), Department of Medical Education, school of medicine Iran University of Medical Sciences Tehran Iran.
Background And Aims: The primary teaching approach known as "traditional lecture" has drawbacks, including being dull and reducing student participation, which has made students feel negatively about it. It seems that by implementing certain changes, active learning techniques like the "Audience Response System" could alter students' perceptions of lectures. The purpose of this study is to find out how employing "ARS" throughout a course has affected nursing students' perceptions of traditional lectures.
View Article and Find Full Text PDFHeliyon
January 2025
Science and Mathematics Education Department, Facultad de Educación, University of Salamanca, Salamanca, Spain.
Affective experiences within academic contexts significantly influence educational outcomes. Despite this, the literature reveals a gap in generalising these effects to specific classroom activities, partly arising from the absence of suitable instruments to measure emotions in situational educational scenarios. Our study introduces an experience sampling method to measure sixteen discrete emotional states, deriving two scales for positive and negative activating emotions.
View Article and Find Full Text PDFInt J Environ Res Public Health
December 2024
Department of Communication Disorders and Occupational Therapy, College of Education and Health Professions, University of Arkansas, Fayetteville, AR 72701, USA.
For people experiencing homelessness (PEH), the provision of affordable housing has been recognized as the most crucial intervention for improving housing stability and facilitating substance abuse treatment. However, evidence indicates that providing housing does not significantly improve substance abuse, mental health, or physical health outcomes. Optimal participation in essential daily activities has been shown to improve health outcomes and support independent living, but there is limited research that identifies activity performance priorities among PEH living in transitional housing.
View Article and Find Full Text PDFBehav Sci (Basel)
January 2025
Department of Psychology, York University, Toronto, ON M3J 1P3, Canada.
According to self-expansion theory, sharing novel experiences with a romantic partner can help prevent boredom and maintain relationship quality. However, in today's globalized modern world, partners spend less time together and are more likely to live apart than in previous generations, limiting opportunities for shared novel experiences. In two in-lab experiments, we tested whether shared novel activities in virtual reality (VR) could facilitate self-expansion, reduce boredom, and enhance relationship quality.
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