Aerobic Stimulus Induced by Virtual Reality Games in Stroke Survivors.

Arch Phys Med Rehabil

Exercise Hemodynamic Laboratory, School of Physical Education and Sport, University of São Paulo, São Paulo, SP, Brazil. Electronic address:

Published: May 2018

Objective: To evaluate whether virtual reality games (VRGs) in stroke survivors produce significant and reproducible heart rate and oxygen consumption (V˙o) responses during their execution, corresponding to an intensity between the anaerobic threshold (AT) and the respiratory compensation point (RCP).

Design: Single-subject, repeated-measure design.

Setting: Stroke survivors registered from a rehabilitation program.

Participants: Chronic hemiparetic stroke survivors (N=12; 10 men; mean age ± SD, 58±12y) rated at 3 or 4 in the Functional Ambulation Categories.

Interventions: Participants underwent, in a random order, 2 identical sessions of VRGs (console Xbox 360 + Kinect) and 1 control session (38min watching a movie). The VRG sessions were composed of 4 sets of VRGs (3min of tennis, 1min for changing the game, and 4min of boxing) interspaced with 2 minutes of rest.

Main Outcome Measures: Heart rate and V˙o were measured during the experimental sessions and compared with heart rate and V˙o obtained at AT and RCP assessed during a maximal cardiopulmonary exercise test.

Results: Heart rate and V˙o during VRGs had good reproducibility (intraclass correlation coefficients, ≥.91 and ≥.85, respectively; coefficients of variation, ≤6.7% and ≤13.7%, respectively). Heart rate during VRGs was similar to AT and significantly lower than RCP (P≤.05), while V˙o was significantly lower than AT and RCP (P<.05).

Conclusions: An acute session of VRGs composed of tennis and boxing games using the console XBox 360 + Kinect promotes reproducible responses of heart rate and V˙o that corresponded, respectively, to AT and below AT, characterizing a low-intensity aerobic stimulus.

Download full-text PDF

Source
http://dx.doi.org/10.1016/j.apmr.2018.01.014DOI Listing

Publication Analysis

Top Keywords

heart rate
20
stroke survivors
16
rate v˙o
12
virtual reality
8
reality games
8
lower rcp
8
vrgs
5
heart
5
rate
5
v˙o
5

Similar Publications

Want AI Summaries of new PubMed Abstracts delivered to your In-box?

Enter search terms and have AI summaries delivered each week - change queries or unsubscribe any time!