This study focuses on social feedback, namely on information on the outcome of users' online activity indirectly generated by other users, and investigates in a real setting whether it can affect subsequent activity and, if so, whether participants are aware of that. SkyPas, an application that calculates, transmits, and displays social feedback, was embedded in a common instant messaging service (Skype(™)) and used during a 7-week trial by 24 office workers at a large business organization. The trial followed an ABA scheme in which the B phase was the feedback provision phase. Results show that social feedback affects users' communication activity (participation, inward communication, outward communication, and reciprocity), sometimes even after the feedback provision phase. At the same time, users were poorly aware of this effect, showing a discrepancy between self-reported and observational measures. These results are then discussed in terms of design transparency and task compatibility.
Download full-text PDF |
Source |
---|---|
http://dx.doi.org/10.1089/cyber.2015.0233 | DOI Listing |
Sensors (Basel)
December 2024
Department of Industrial Design, Guangdong University of Technology, Guangzhou 510006, China.
Research into new solutions for wearable assistive devices for the visually impaired is an important area of assistive technology (AT). This plays a crucial role in improving the functionality and independence of the visually impaired, helping them to participate fully in their daily lives and in various community activities. This study presents a bibliometric analysis of the literature published over the last decade on wearable assistive devices for the visually impaired, retrieved from the Web of Science Core Collection (WoSCC) using CiteSpace, to provide an overview of the current state of research, trends, and hotspots in the field.
View Article and Find Full Text PDFBehav Sci (Basel)
December 2024
Department of Media Content, Cheongju University, Cheongju-si 28503, Republic of Korea.
Previous studies have found that passive social media use (PaSMU) tends to induce upward contrast, thereby affecting well-being. However, this perspective alone may overlook the mechanisms of other social comparison phenomena. This study analyzes the influence mechanism of PaSMU on subjective well-being (SWB) by categorizing social comparison into upward identification, upward contrast, downward identification, and downward contrast while incorporating social comparison orientation (SCO) as a moderating variable.
View Article and Find Full Text PDFBehav Sci (Basel)
November 2024
Physical Education College, Shanghai University, Shanghai 200444, China.
Substantial evidence globally confirms the benefits of physical activity (PA) interventions for the physical and mental health of overweight and obese children and adolescents. However, current research has yet to determine which behavior change techniques (BCTs) are most effective in PA interventions for this population. This systematic review aims to evaluate the application of BCTs in PA interventions for overweight and obese children and adolescents and to identify the most effective BCTs using the promise ratio.
View Article and Find Full Text PDFEntropy (Basel)
December 2024
School of Modern Posts, Xi'an University of Posts and Telecommunications, Xi'an 710061, China.
To investigate the dynamic complexity of chain-to-chain output decisions in a closed-loop supply chain system of cross-border e-commerce (CBEC), this study decomposes the system into four product-market (PM) chains, based on the e-commerce platform's information-sharing strategy and the manufacturer's selected logistics mode (direct mail or bonded warehouse). By combining game theory with complex systems theory, discrete dynamic models for output competition among PM chains under four scenarios are constructed. The Nash equilibrium solution and stability conditions of the models are derived according to the principles of nonlinear dynamics.
View Article and Find Full Text PDFEntropy (Basel)
November 2024
School of Economics and Management, East China Jiaotong University, Nanchang 330013, China.
In response to the widespread issue of fake comments on e-commerce platforms, this study aims to analyze and propose a blockchain-based solution to incentivize authentic user feedback and reduce the prevalence of fraudulent reviews. Specifically, this paper constructs a tripartite evolutionary game model between sellers, buyers, and e-commerce platforms to study the real comment mechanism of blockchain. The strategy evolution under different incentive factors is simulated using replication dynamic equation analysis and Matlab software simulation.
View Article and Find Full Text PDFEnter search terms and have AI summaries delivered each week - change queries or unsubscribe any time!