The two-thirds power law, postulating an inverse local relation between the velocity and cubed root of curvature of planar trajectories, is a long-established simplifying principle of human hand movements. In perception, the motion of a dot along a planar elliptical path appears most uniform for speed profiles closer to those predicted by the power law than to constant Euclidean speed, a kinetic-visual illusion. Mathematically, complying with this law is equivalent to moving at constant planar equi-affine speed, while unconstrained three-dimensional drawing movements generally follow constant spatial equi-affine speed. Here we test the generalization of this illusion to visual perception of spatial motion for a dot moving along five differently shaped paths, using stereoscopic projection. The movements appeared most uniform for speed profiles closer to constant spatial equi-affine speed than to constant Euclidean speed, with path torsion (i.e., local deviation from planarity) directly affecting the speed profiles perceived as most uniform, as predicted for constant spatial equi-affine speed. This demonstrates the dominance of equi-affine geometry in spatial motion perception. However, constant equi-affine speed did not fully account for the variability among the speed profiles selected as most uniform for different shapes. Moreover, in a followup experiment, we found that viewing distance affected the speed profile reported as most uniform for the extensively studied planar elliptical motion paths. These findings provide evidence for the critical role of equi-affine geometry in spatial motion perception and contribute to the mounting evidence for the role of non-Euclidean geometries in motion perception and production.
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http://dx.doi.org/10.1152/jn.01071.2012 | DOI Listing |
Cerebellum
December 2024
LINP2, UPL, Université Paris Nanterre, 200 avenue de la République, Nanterre, 92000, France.
The perceptual and motor systems appear to have a set of movement primitives that exhibit certain geometric and kinematic invariances. Complex patterns and mental representations can be produced by (re)combining some simple motor elements in various ways using basic operations, transformations, and respecting a set of laws referred to as kinematic laws of motion. For example, point-to-point hand movements are characterized by straight hand paths with single-peaked-bell-shaped velocity profiles, whereas hand speed profiles for curved trajectories are often irregular and more variable, with speed valleys and inflections extrema occurring at the peak curvature.
View Article and Find Full Text PDFBiol Cybern
February 2017
Department of Mathematics, Ariel University, Ariel, Israel.
Neuroscientific studies of drawing-like movements usually analyze neural representation of either geometric (e.g., direction, shape) or temporal (e.
View Article and Find Full Text PDFJ Neurophysiol
April 2015
Department of Computer Science and Applied Mathematics, Weizmann Institute of Science, Rehovot, Israel.
The two-thirds power law, v = γκ(-1/3), expresses a robust local relationship between the geometrical and temporal aspects of human movement, represented by curvature κ and speed v, with a piecewise constant γ. This law is equivalent to moving at a constant equi-affine speed and thus constitutes an important example of motor invariance. Whether this kinematic regularity reflects central planning or peripheral biomechanical effects has been strongly debated.
View Article and Find Full Text PDFJ Neurophysiol
January 2014
Department of Computer Science and Applied Mathematics, Weizmann Institute of Science, Rehovot, Israel.
The two-thirds power law, postulating an inverse local relation between the velocity and cubed root of curvature of planar trajectories, is a long-established simplifying principle of human hand movements. In perception, the motion of a dot along a planar elliptical path appears most uniform for speed profiles closer to those predicted by the power law than to constant Euclidean speed, a kinetic-visual illusion. Mathematically, complying with this law is equivalent to moving at constant planar equi-affine speed, while unconstrained three-dimensional drawing movements generally follow constant spatial equi-affine speed.
View Article and Find Full Text PDFPLoS Comput Biol
July 2009
Equipe Géométrie et Dynamique, Institut de Mathématiques de Jussieu, UMR 7586, Paris, France.
Human movements show several prominent features; movement duration is nearly independent of movement size (the isochrony principle), instantaneous speed depends on movement curvature (captured by the 2/3 power law), and complex movements are composed of simpler elements (movement compositionality). No existing theory can successfully account for all of these features, and the nature of the underlying motion primitives is still unknown. Also unknown is how the brain selects movement duration.
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