Exp Brain Res
Sektion Neurophysiologie, Universität Ulm, Albert Einstein Allee 47, 89081 Ulm, Germany.
Published: December 2011
We investigated the relative weighting of vestibular, optokinetic and podokinetic (foot and leg proprioceptive) cues for the perception of self-turning in an environment which was either stationary (concordant stimulation) or moving (discordant stimulation) and asked whether cue weighting changes if subjects (Ss) detect a discordance. Ss (N = 18) stood on a turntable inside an optokinetic drum and turned either passively (turntable rotating) or actively in space at constant velocities of 15, 30, or 60°/s. Sensory discordance was introduced by simultaneous rotations of the environment (drum and/or turntable) at ±{5, 10, 20, 40, 80}% of self-turning velocity. In one experiment, Ss were to detect these rotations (i.e. the sensory discordance), and in a second experiment they reported perceived angular self-displacement. Discordant optokinetic cues were better detected, and more heavily weighted for self-turning perception, than discordant podokinetic cues. Within Ss, weights did not depend on whether a discordance was detected or not. Across Ss, optokinetic weights varied over a large range and were negatively correlated with the detection scores: the more perception was influenced by discordant optokinetic cues, the poorer was the detection score; no such correlation was found among the podokinetic results. These results are interpreted in terms of a "self-referential" model that makes the following assumptions: (1) a weighted average of the available sensory cues both determines turning perception and serves as a reference to which the optokinetic cue is compared; (2) a discordance is detected if the difference between reference and optokinetic cue exceeds some threshold; (3) the threshold value corresponds to about the same multiple of sensory uncertainty in all Ss. With these assumptions the model explains the observed relation between optokinetic weight and detection score.
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http://dx.doi.org/10.1007/s00221-011-2900-z | DOI Listing |
PLoS One
April 2020
Department of Developmental Psychology and Socialization, University of Padova, Padova, Italy.
Proprioceptive development relies on a variety of sensory inputs, among which vision is hugely dominant. Focusing on the developmental trajectory underpinning the integration of vision and proprioception, the present research explores how this integration is involved in interactions with Immersive Virtual Reality (IVR) by examining how proprioceptive accuracy is affected by Age, Perception, and Environment. Individuals from 4 to 43 years old completed a self-turning task which asked them to manually return to a previous location with different sensory modalities available in both IVR and reality.
View Article and Find Full Text PDFExp Brain Res
July 2016
Sektion Neurophysiologie, Universität Ulm, Oberer Eselsberg 45, 89081, Ulm, Germany.
Stabilising horizontal body orientation in space without sight on a rotating platform by holding to a stationary structure and circular 'treadmill' stepping in the opposite direction can elicit an illusion of self-turning in space (Bles and Kapteyn in Agressologie 18:325-328, 1977). Because this illusion is analogous to the well-known illusion of optokinetic circular vection (oCV), we call it 'podokinetic circular vection' (pCV) here. Previous studies using eccentric stepping on a path tangential to the rotation found that pCV was always contraversive relative to platform rotation.
View Article and Find Full Text PDFExp Brain Res
January 2016
Sektion Neurophysiologie, Universität Ulm, Oberer Eselsberg 45, 89081, Ulm, Germany.
The propensity to experience circular vection (the illusory perception of self-turning evoked by a rotating scene, CV) as reflected by its onset latency exhibits considerable interindividual variation. Models of CV nascensy have linked this delay to the time it takes the visual-vestibular conflict to disappear. One line of these "conflict models" (Zacharias and Young in Exp Brain Res 41:159-171, 1981) predicts that, across individuals, CV latency (CVL) correlates positively with the vestibular time constant (TC) and negatively with the vestibular motion detection threshold (vTHR).
View Article and Find Full Text PDFExp Brain Res
December 2011
Sektion Neurophysiologie, Universität Ulm, Albert Einstein Allee 47, 89081 Ulm, Germany.
We investigated the relative weighting of vestibular, optokinetic and podokinetic (foot and leg proprioceptive) cues for the perception of self-turning in an environment which was either stationary (concordant stimulation) or moving (discordant stimulation) and asked whether cue weighting changes if subjects (Ss) detect a discordance. Ss (N = 18) stood on a turntable inside an optokinetic drum and turned either passively (turntable rotating) or actively in space at constant velocities of 15, 30, or 60°/s. Sensory discordance was introduced by simultaneous rotations of the environment (drum and/or turntable) at ±{5, 10, 20, 40, 80}% of self-turning velocity.
View Article and Find Full Text PDFExp Brain Res
October 2006
Sektion Neurophysiologie, Universität Ulm, Albert-Einstein-Allee 47, 89081 Ulm, Germany.
The perception of angular displacement during self turning is generally based on a combination of redundant signals from different sources. For example, during active turning in a visually structured environment devoid of landmarks, podokinesthetic, vestibular, and optokinetic velocity signals are fused and integrated over time to yield a unitary percept of the ongoing change in angular position ('podokinesthetic' refers to proprioceptive and corollary signals related to leg and foot movement). Previously we have shown that the fusion of two of these afferents improves perceptual accuracy and reliability in comparison to when only one is available.
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