Choice reactions to a property of an object stimulus are often faster when the location of a graspable part of the object corresponds with the location of a keypress response than when it does not, a phenomenon called the object-based Simon effect. Experiments 1-3 examined this effect for variants of teapot stimuli that were oriented to the left or right. Whether keypress responses were made with fingers within the same hand or between different hands was also manipulated. Experiment 1 showed that, for judgments of stimulus color and upright-inverted orientation, the Simon effect for intact teapots occurred in the direction of the spout location and was larger for within- than between-hand response modes. In Experiments 2 and 3, teapots with the handle or spout removed showed separate contributions of each component to the Simon effect. In Experiment 4, we clarified a discrepancy between our findings of object-based Simon effects and a previously reported absence of effect with color judgments for door-handle stimuli. We obtained an object-based Simon effect with respect to handle position when the bases of the door handles were centered but not when the handles were centered. The findings that object-based Simon effects occur with color judgments and when responses are fingers on the same hand are in closer agreement with a location coding account than with a grasping affordance account.
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http://dx.doi.org/10.1037/a0021934 | DOI Listing |
Conscious Cogn
July 2021
Work and Cognitive Psychology, RWTH Aachen University, Germany.
Humans often interact with avatars in video gaming, workplace, or health applications, for instance. The present research studied object affordances from an avatar's perspective. In two experiments, participants responded to objects with a left/right keypress, indicating whether the objects were upright or inverted.
View Article and Find Full Text PDFQ J Exp Psychol (Hove)
December 2020
The University of Melbourne, Melbourne, VIC, Australia.
When participants make left/right responses to unimanually graspable objects, response times (RTs) are faster when the responding hand is aligned with the viewed object's handle. This (CE) is often attributed to motor activation elicited by the object's afforded grasp. However, some evidence suggests that the object-based CE is an example of , or , elicited by the protruding nature of objects' handles.
View Article and Find Full Text PDFCogn Emot
December 2020
School of Psychological Science, Oregon State University, Corvallis, OR, USA.
Schlaghecken, F., Blagrove, E., Mantantzis, K.
View Article and Find Full Text PDFQ J Exp Psychol (Hove)
November 2019
Melbourne School of Psychological Sciences, The University of Melbourne, Parkville, VIC, Australia.
Tucker and Ellis found that when participants made left/right button-presses to indicate whether objects were upright or inverted, responses were faster when the response hand aligned with the task-irrelevant handle orientation of the object. The effect of handle orientation on response times has been interpreted as evidence that individuals perceive grasp when viewing briefly presented objects, which in turn activate grasp-related motor systems. Although the effect of handle alignment has since been replicated, there remains doubt regarding the extent to which the effect is indeed driven by affordance perception.
View Article and Find Full Text PDFCognition
December 2017
Oregon State University, United States.
When participants classify pictures of objects as upright or inverted with a left or right keypress, responses are faster if the response location (left/right) corresponds with the location of a handle (left/right) than if it does not. This result has typically been attributed to a grasping affordance (automatic activation of muscles associated with grasping the object with the ipsilateral hand), but several findings have indicated instead that the effect is a spatial correspondence effect, much like the Simon effect for object location. Pappas (2014) reported evidence he interpreted as showing that spatial coding predominates with silhouettes of objects, whereas photographs of objects yield affordance-based effects.
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