Severity: Warning
Message: file_get_contents(https://...@pubfacts.com&api_key=b8daa3ad693db53b1410957c26c9a51b4908&a=1): Failed to open stream: HTTP request failed! HTTP/1.1 429 Too Many Requests
Filename: helpers/my_audit_helper.php
Line Number: 176
Backtrace:
File: /var/www/html/application/helpers/my_audit_helper.php
Line: 176
Function: file_get_contents
File: /var/www/html/application/helpers/my_audit_helper.php
Line: 250
Function: simplexml_load_file_from_url
File: /var/www/html/application/helpers/my_audit_helper.php
Line: 1034
Function: getPubMedXML
File: /var/www/html/application/helpers/my_audit_helper.php
Line: 3152
Function: GetPubMedArticleOutput_2016
File: /var/www/html/application/controllers/Detail.php
Line: 575
Function: pubMedSearch_Global
File: /var/www/html/application/controllers/Detail.php
Line: 489
Function: pubMedGetRelatedKeyword
File: /var/www/html/index.php
Line: 316
Function: require_once
The aim of this research was to examine the demands of competitive basketball games and to study the relationship between athletes' physical capability and game performance. Physical and physiological game demands and the association of relevant field test with game performance were examined in 18 male junior basketball players. Computerized time-motion analysis, heart rate (HR), and blood-lactate concentration [BL] measurements were performed during 6 basketball games. Players were also measured for explosive power, speed, agility, and maximal-strength and endurance performance. During the games, players covered 7,558 +/- 575 m, of which 1,743 +/- 317; 1,619 +/- 280; and 2,477 +/- 339 m were performed at high, moderate, and low intensities, respectively. The 19.3 +/- 3.5 and 56.0 +/- 6.3% of the playing time was spent above 95% and at 85-95% of maximal HR, respectively. Average and mean peak [BL] were 5.75 +/- 1.25 and 6.22 +/- 1.34 mmolxL, respectively. Distances covered at maximal- and high-speed running significantly (p < 0.01) decreased during the second half. Game maximal- and high-speed running were significantly correlated with endurance performance (r = 0.52, p < 0.05 and r = 0.49, p < 0.05, respectively). High-intensity shuffling distance resulted in being negatively related with agility (r = -0.68, p < 0.05). This study showed that basketball players experience fatigue as game time progresses and suggests the potential benefit of aerobic and agility conditioning in junior basketball.
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Source |
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http://dx.doi.org/10.1519/JSC.0b013e3181e381c1 | DOI Listing |
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