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This paper describes a teaching methodology whereby students can gain practical experience of ethical decision-making in the engineering design process. We first argue for the necessity to teach a 'practical' understanding of ethical issues in engineering education along with the usual theoretical or hypothetical approaches. We then show how this practical understanding can be achieved by using a collaborative design game, describing how, for example, the concept of responsibility can be explored from this practical basis. We conclude that the use of games in design education can provide an excellent basis for discussing practical and ethical reasoning during the process of design.
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http://dx.doi.org/10.1007/s11948-008-9077-2 | DOI Listing |
J Sports Sci
December 2024
Department of Experimental Oncology, Mario Negri Institute for Pharmacological Research, Milano, Italy.
Outlier detection is critical in statistical analysis and predictive modelling, but it is often overlooked in research, leading to potentially inaccurate conclusions. This study aimed to (1) assess the prevalence of outlier detection strategies in sport science publications, (2) examine the effect of outliers on statistical inference using general linear mixed-effects models with longitudinal data, and (3) evaluate the impact of outliers on regression predictive models using the same dataset. A systematic literature search of 4,622 articles published in 2023 in Q1 journals in "sport science" category found that only 9.
View Article and Find Full Text PDFSci Rep
December 2024
Department of Physical Education and Research, Heilongjiang University, Harbin, 150080, China.
Being able to quickly and accurately detect and recognize target balls is a key task for basketball robots in automated and intelligent sports competitions. This study aims to propose an effective target detection method for basketball robots, which is based on the improved YOLOv5s model and introduces spatial pyramid pooling and instance-batch normalization structure. The study first pre-trained the model and compared the migration training with the random initialization approach.
View Article and Find Full Text PDFJMIR Serious Games
December 2024
Universidad de Colima, Colima, Mexico.
Background: For years, Mexico has reported the highest global incidence of school bullying, with approximately 19% of students going through some form of hostile peer interactions. Despite numerous interventions, these harmful conducts remain deeply entrenched in educational environments.
Objective: To address this issue, we developed Bernstein, a serious game that promotes assertiveness-an essential protective factor that reduces the negative effects of bullying.
Front Rehabil Sci
December 2024
Department of Human Movement Sciences, University Medical Center Groningen, University of Groningen, Groningen, Netherlands.
[This corrects the article DOI: 10.3389/fresc.2024.
View Article and Find Full Text PDFJMIR Rehabil Assist Technol
December 2024
College of Arts, Business, Law, Education and IT, Victoria University, Footscray Park, Australia.
Background: Evidence suggests that individuals with motor neuron disease (MND), a terminal illness, find enjoyment and social connection through video games. However, MND-related barriers can make gaming challenging, exacerbating feelings of boredom, stress, isolation, and loss of control over daily life.
Objective: We scoped the evidence to describe relevant research and practice regarding what may help reduce difficulties for people with MND when playing video games.
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