The system design of a locally connected competitive neural network for video motion detection is presented. The motion information from a sequence of image data can be determined through a two-dimensional multiprocessor array in which each processing element consists of an analog neuroprocessor. Massively parallel neurocomputing is done by compact and efficient neuroprocessors. Local data transfer between the neuroprocessors is performed by using an analog point-to-point interconnection scheme. To maintain strong signal strength over the whole system, global data communication between the host computer and neuroprocessors is carried out in a digital common bus. A mixed-signal very large scale integration (VLSI) neural chip that includes multiple neuroprocessors for fast video motion detection has been developed. Measured results of the programmable synapse, and winner-takes-all circuitry are presented. Based on the measurement data, system-level analysis on a sequence of real-world images was conducted.
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http://dx.doi.org/10.1109/72.207607 | DOI Listing |
Alzheimers Dement
December 2024
Institute of Neuroscience - UCLouvain, Brussels, Belgium.
Background: The medial temporal lobe (MTL) is the first cortical region affected by tauopathy in Alzheimer's disease (AD) and is implicated in spatial orientation. In early AD stages, navigation deficits, including path integration deficits, could be present, even before memory deficits. We investigated whether these deficits were related to AD pathology (amyloidosis and/or tauopathy) using a path integration task, the "Apple Game".
View Article and Find Full Text PDFBehav Res Methods
January 2025
Neuroscience of Perception and Action Lab, Italian Institute of Technology (IIT), Viale Regina Elena 291, 00161, Rome, Italy.
Estimating how the human body moves in space and time-body kinematics-has important applications for industry, healthcare, and several research fields. Gold-standard methodologies capturing body kinematics are expensive and impractical for naturalistic recordings as they rely on infrared-reflective wearables and bulky instrumentation. To overcome these limitations, several algorithms have been developed to extract body kinematics from plain video recordings.
View Article and Find Full Text PDFMusculoskelet Sci Pract
December 2024
Institute of Epidemiology and Preventive Medicine, College of Public Health, National Taiwan University, Taipei, Taiwan.
Background: Exergaming is increasingly popular, but its impact on chronic low back pain (CLBP) remain unclear.
Objectives: To evaluate the effectiveness of exergaming versus traditional exercise for managing CLBP using the International Classification of Functioning, Disability and Health (ICF) framework.
Methods: This single-blind, randomized controlled trial included 70 participants with CLBP, who were assigned to either the exergaming or traditional exercise group.
Pediatr Neurol
December 2024
Orthopedics Research Center, Mashhad University of Medical Science, Mashhad, Iran.
Background: This study aims to investigate the effect of a newly developed virtual reality task-oriented training (VR-TOT) video game on upper extremity fine motor function compared with conventional occupational therapy through leap motion in children with spastic hemiplegic cerebral palsy (CP).
Methods: In this double-blind randomized clinical trial, 30 children with spastic hemiplegic CP aged six to 10 years were included and randomly allocated into two groups. During six weeks, 15 patients in the intervention group received VR_TOT-based video game in addition to conventional occupational therapy, whereas 15 patients in the control group received only conventional occupational therapy.
Sci Rep
December 2024
College of Sports, Beihua University, Jilin, 132000, China.
In order to eliminate the impact of camera viewpoint factors and human skeleton differences on the action similarity evaluation and to address the issue of human action similarity evaluation under different viewpoints, a method based on deep metric learning is proposed in this article. The method trains an automatic encoder-decoder deep neural network model by means of a homemade synthetic dataset, which maps the 2D human skeletal key point sequence samples extracted from motion videos into three potential low-dimensional dense spaces. Action feature vectors independent of camera viewpoint and human skeleton structure are extracted in the low-dimensional dense spaces, and motion similarity metrics are performed based on these features, thereby effectively eliminating the effects of camera viewpoint and human skeleton size differences on motion similarity evaluation.
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