Consider a two-player game in which each player contributes a costly resource to the common good of the pair. For such contests, the Nash equilibrium contribution, x*, is one for which neither player can increase its pay-off by unilaterally altering its contribution from x*. We study an elaboration of this game, which allows the players to exchange x-offers back and forth in a negotiation phase until they converge to a final pair of contributions, x1 and x2. A significant feature of such negotiation games, hitherto unrecognized, is the existence of a set of neutrally stable equilibrium points in negotiation phase space. To explore the long-term evolutionary outcome of such games, we simulate populations containing various mixtures of negotiation strategies and, contrary to previous results, we often find convergence to a contribution that is more cooperative than the Nash equilibrium. Mathematical analysis suggests why this might be happening, and provides a novel and robust explanation for cooperation, that negotiation can facilitate the evolution of cooperative behaviour.
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http://dx.doi.org/10.1098/rspb.2003.2636 | DOI Listing |
Cyberpsychol Behav Soc Netw
December 2024
School of Psychology, Liverpool John Moores University, Liverpool, United Kingdom.
This study examined the Proteus effect in autistic and neurotypical participants via the video game, The Sims. Thirty-two participants (16 autistic, 16 neurotypical) participated in a free-play session of The Sims, playing as either an attractive or unattractive avatar. In line with predictions, participants who had played as the attractive avatar negotiated for a significantly larger share of a fictional pot of money during a post-play economic game.
View Article and Find Full Text PDFScand J Occup Ther
December 2024
Department of Occupational Therapy, Health, Medicine and Rehabilitation, Luleå University of Technology, Luleå, Sweden.
Background: Everyday lives of adolescents reflects a pattern and balance of occupations across the awake-sleep continuum. Despite ongoing discussions regarding overconsumption, play in digital spaces is an occupation of choice for many adolescents.
Aim: To explore and identify how the meaning of playing video games is situated in adolescents' everyday life.
Global Health
November 2024
Division of Epidemiology and Community Health, School of Public Health, University of Minnesota, 1300 S. 2nd Street, Minneapolis, MN, 55454, USA.
Background: The beverage industry's role in undermining nutrition-related population health is a growing global concern. Industry strategies that affect policy, science, and public opinion are increasingly exposed. However, those used in the retail space-known as market strategies-remain largely unspecified.
View Article and Find Full Text PDFBiol Psychol
October 2024
Department of Psychology & Neuroscience, Temple University, Philadelphia, PA, USA. Electronic address:
Many decisions happen in social contexts such as negotiations, yet little is understood about how people balance fairness versus selfishness. Past investigations found that activation in brain areas involved in executive function and reward processing was associated with people offering less with no threat of rejection from their partner, compared to offering more when there was a threat of rejection. However, it remains unclear how trait reward sensitivity may modulate activation and connectivity patterns in these situations.
View Article and Find Full Text PDFProc Biol Sci
August 2024
School of Human Evolution and Social Change, Arizona State University, Tempe, Arizona 85287, USA.
Humans cooperate in groups in which mutual monitoring is common, and this provides the possibility of third-party arbitration. Third-party arbitration stabilizes reciprocity in at least two ways: first, when it is accurate, it reduces the frequency of misunderstandings resulting from perception errors, and second, even when it is inaccurate, it provides a public signal that allows pairs to align their expectations about how to behave after errors occur. Here, we describe experiments that test for these two effects.
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