Recent data suggest that perceptual decisions on masked stimuli involve neural activity in frontal cortex. We examined the effect of damage to frontal and striatal brain regions in man on the susceptibility to backward masking in rapid stimulus streams. Patients with unilateral frontal excisions and patients with early Huntington's disease were compared to controls in the identification of a brief white letter embedded in short streams of black letters at two presentation rates: (a) 9 letters/s; (b) 12.5 letters/s and also in a control condition in which the first post-target masking letter was absent. Patients could identify the target when the post-target mask was absent, but reducing the delay between stimuli significantly increased the error rates in patients. Intrusion errors often involved reporting post-target or pre-target distractors instead of the target. These results suggest that fronto-striatal lesions increase the period during which perceptual decisions are susceptible to perturbation. This deficit is compatible with a functional role of frontal systems in the cognitive control of brief perceptual decisions.
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http://dx.doi.org/10.1016/s0278-2626(02)00013-1 | DOI Listing |
J Cosmet Dermatol
January 2025
Cosmetic Science, Institute of Biochemistry and Molecular Biology, University of Hamburg, Hamburg, Germany.
Background: The concept of "skin quality" (SQ) has gained widespread attention, with a recent international consensus defining it and outlining four "emergent perceptual categories" (EPCs), each accompanied by specific parameters and associated measurement methods. No research has confirmed whether the parameters linked to these EPCs vary objectively with age. This gap in data is significant, as understanding how these parameters correlate with age could be essential for creating an objective, age-adjusted classification of SQ.
View Article and Find Full Text PDFPsychon Bull Rev
January 2025
Université Grenoble Alpes, Université Savoie Mont Blanc, CNRS, LPNC, 38000, Grenoble, France.
It is striking that visual attention, the process by which attentional resources are allocated in the visual field so as to locally enhance visual perception, is a pervasive component of models of eye movements in reading, but is seldom considered in models of isolated word recognition. We describe BRAID, a new Bayesian word-Recognition model with Attention, Interference and Dynamics. As most of its predecessors, BRAID incorporates three sensory, perceptual, and orthographic knowledge layers together with a lexical membership submodel.
View Article and Find Full Text PDFChildren (Basel)
November 2024
Univ. Lille, CNRS, UMR 9193-SCALab-Sciences Cognitives et Sciences Affectives, F-59000 Lille, France.
Background/objectives: The present study examines the role of morphemic units in the initial word recognition stage among beginning readers. We assess whether and to what extent sublexical units, such as morphemes, are used in processing French words and how their use varies with reading proficiency.
Methods: Two experiments were conducted to investigate the perceptual and morphological effects on the recognition of words presented in central vision, using a variable-viewing-position technique.
Current neural network models of primate vision focus on replicating overall levels of behavioral accuracy, often neglecting perceptual decisions' rich, dynamic nature. Here, we introduce a novel computational framework to model the dynamics of human behavioral choices by learning to align the temporal dynamics of a recurrent neural network (RNN) to human reaction times (RTs). We describe an approximation that allows us to constrain the number of time steps an RNN takes to solve a task with human RTs.
View Article and Find Full Text PDFFront Psychol
December 2024
Faculty of Systems Information Science, Future University Hakodate, Hakodate, Japan.
Introduction: Effective decision-making in ball games requires the ability to convert positional information from a first-person perspective into a bird's-eye view. To address this need, we developed a virtual reality (VR)-based training system designed to enhance spatial cognition.
Methods: Using a head-mounted virtual reality display, participants engaged in tasks where they tracked multiple moving objects in a virtual space and reproduced their positions from a bird's-eye perspective.
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