Publications by authors named "Yaoru Sun"

Article Synopsis
  • Goal-conditioned hierarchical reinforcement learning (HRL) aims to improve exploration in complex tasks by using multiple levels of abstraction and enhancing cooperation between these levels.
  • The proposed GCMR framework enhances policy efficiency by reducing state-transition errors and stabilizing lower-level behaviors through gradient constraints, while also facilitating communication of global task information from higher levels to lower levels.
  • Experimental results show that GCMR, when integrated with an advanced HRL variant called ACLG, leads to significant improvements in policy stability and performance over existing algorithms.
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Shared brain regions have been found for processing action and language, including the left inferior frontal gyrus (IFG), the premotor cortex (PMC), and the inferior parietal lobule (IPL). However, in the context of action and language generation that shares the same action semantics, it is unclear whether the activity patterns within the overlapping brain regions would be the same. The changes in effective connectivity affected by these activity patterns are also unclear.

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Objective: The current state-of-the-art methods significantly improve the detection performance of the steady-state visual evoked potentials (SSVEPs) by using the individual calibration data. However, the time-consuming calibration sessions limit the number of training trials and may give rise to visual fatigue, which weakens the effectiveness of the individual training data. For addressing this issue, this study proposes a novel inter- and intra-subject maximal correlation (IISMC) method to enhance the robustness of SSVEP recognition via employing the inter- and intra-subject similarity and variability.

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The steady-state visually evoked potential (SSVEP) has been widely used in brain-computer interfaces (BCIs). Many studies have proved that the Multivariate synchronization index (MSI) is an efficient method for recognizing the frequency components in SSVEP-based BCIs. Despite its success, the recognition accuracy has not been satisfactory because the simplified pre-constructed sine-cosine waves lack abundant features from the real electroencephalogram (EEG) data.

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Neural substrates of action to the object or this specific direct route, however, remain unclear, especially for the connection from the visual pathway to the motor cortex. The study examined this issue by conducting an fMRI experiment, in which two action generation tasks involving pictures of real objects (PA) and the object's nouns (NA) were used, with pictures naming (PN) and covert noun reading (NR) being the control tasks. The result showed that the model predefined for the PCC and precuneus connecting IPL to the posterior-medial frontal cortex dominated over the others (with 0.

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Conventional models of motor control exploit the spatial representation of the controlled system to generate control commands. Typically, the control command is gained with the feedback state of a specific instant in time, which behaves like an optimal regulator or spatial filter to the feedback state. Yet, recent neuroscience studies found that the motor network may constitute an autonomous dynamical system and the temporal patterns of the control command can be contained in the dynamics of the motor network, that is, the dynamical system hypothesis (DSH).

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Previous studies have shown that both reading action words and observing actions engage the motor cortex and Broca's area, but it is still controversial whether a somatotopic representation exists for action verbs within the motor cortex and whether Broca's area encodes action-specific semantics for verbs. Here we examined these two issues using a set of functional MRI experiments, including word reading, action observation and a movement localiser task. Results from multi-voxel pattern analysis (MVPA) showed a somatotopic organisation within the motor areas and action-specific activation in Broca's area for observed actions, suggesting the representation of action semantics for observed actions in these neural regions.

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Motor imagery is widely used in the brain-computer interface (BCI) systems that can help people actively control devices to directly communicate with the external world, but its training and performance effect is usually poor for normal people. To improve operators' BCI performances, here we proposed a novel paradigm, which combined the covert verb reading in the traditional motor imagery paradigm. In our proposed paradigm, participants were asked to covertly read the presented verbs during imagining right hand or foot movements referred by those verbs.

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Background: Multi-voxel pattern analysis (MVPA) provides a powerful tool to investigate neural mechanisms for various cognitive processes under functional brain imaging. However, the high sensitivity of the MVPA method could bring about false positive results, which has been overlooked by previous research.

Objective: We investigated the potential for obtaining false positives from the MVPA method.

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The neural processes for action and language activate shared brain regions including the left inferior frontal, parietal and temporal-occipital cortices. However, it still remains unclear how action and language are related and what neural activity patterns are elicited within these shared cortical regions. In this study we examined the neural activation for action observation and language phonology in their shared cortical regions by conducting three experiments in a single fMRI session: a mixed-task experiment involving both action and language phonological processing, and two independent experiments involving language phonology and action observation respectively.

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Perception of face parts on the basis of features is thought to be different from perception of whole faces, which is more based on configural information. Face context is also suggested to play an important role in face processing. To investigate how face context influences the early-stage perception of facial local parts, we used an oddball paradigm that tested perceptual stages of face processing rather than recognition.

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It is known that both perceiving visual objects and reading object names automatically activate associated motor codes and modulate motor responses. We examined the nature of these motor activation effects for different effectors (hands and feet), and for pictures and words, across the time course of responding. The compatibility effects elicited by objects and words were comparable for the mean effect size, both were larger for slow than for fast responses and the effects were positively correlated across the stimulus types.

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In order to examine whether stereoscopic depth information could drive fast automatic correction of hand pointing, an experiment was designed in a 3D visual environment in which participants were asked to point to a target at different stereoscopic depths as quickly and accurately as possible within a limited time window (≤300 ms). The experiment consisted of two tasks: "depthGO" in which participants were asked to point to the new target position if the target jumped, and "depthSTOP" in which participants were instructed to abort their ongoing movements after the target jumped. The depth jump was designed to occur in 20% of the trials in both tasks.

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Previous studies have demonstrated that hand shadows may activate the motor cortex associated with the mirror neuron system in human brain. However, there is no evidence of activity of the human mirror neuron system during the observation of intransitive movements by shadows and line drawings of hands. This study examined the suppression of electroencephalography mu waves (8-13 Hz) induced by observation of stimuli in 18 healthy students.

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Previous studies have suggested that the dysfunction of the human mirror neuron system (hMNS) plays an important role in the autism spectrum disorder (ASD). In this work, we propose a novel training program from our interdisciplinary research to improve mirror neuron functions of autistic individuals by using a BCI system with virtual reality technology. It is a promising approach for the autism to learn and develop social communications in a VR environment.

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As stroke being one of the most leading causes of death worldwide, even stroke survivors have to suffer from dysfunctions of limb controls and inabilities of speech or vision. Cognitive neuroscientists have found various forms of automatic behaviours in healthy people, which generally cover motor components of upper limbs and are essential for coordination and mobility relevant activities. Meanwhile, the robot-assisted therapy and functional electrical stimulation have become prominent rehabilitation techniques for patients' rehabilitation after stroke.

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In this paper, an algorithm that forms a dynamic and self-organizing network is demonstrated. The hypothesis of this work is that in order to achieve a resilient and adaptive peer-to-peer (P2P) network, each network node must proactively maintain a minimum number of edges. Specifically, low-level communication protocols are not sufficient by themselves to achieve high-service availability, especially in the case of ad hoc or dynamic networks with a high degree of node addition and deletion.

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Structure of peer-to-peer social networks.

Phys Rev E Stat Nonlin Soft Matter Phys

March 2006

This paper presents a statistical analysis of the structure of peer-to-peer (P2P) social networks that captures social associations of distributed peers in resource sharing. Peer social networks appear to be mainly composed of pure resource providers that guarantee high resource availability and reliability of P2P systems. The major peers that both provide and request resources are only a small fraction.

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