Holography represents an enabling technology for next-generation virtual and augmented reality systems. However, it remains challenging to achieve both wide field of view and large eyebox at the same time for holographic near-eye displays, mainly due to the essential étendue limitation of existing hardware. In this work, we present an approach to expanding the eyebox for holographic displays without compromising their underlying field of view.
View Article and Find Full Text PDFLearning-based computer-generated holography (CGH) has demonstrated great potential in enabling real-time, high-quality holographic displays. However, most existing learning-based algorithms still struggle to produce high-quality holograms, due to the difficulty of convolutional neural networks (CNNs) in learning cross-domain tasks. Here, we present a diffraction model-driven neural network (Res-Holo) using hybrid domain loss for phase-only hologram (POH) generation.
View Article and Find Full Text PDFExisting computational holographic displays often suffer from limited reconstruction image quality mainly due to ill-conditioned optics hardware and hologram generation software. In this Letter, we develop an end-to-end hardware-in-the-loop approach toward high-quality hologram generation for holographic displays. Unlike other hologram generation methods using ideal wave propagation, ours can reduce artifacts introduced by both the light propagation model and the hardware setup, in particular non-uniform illumination.
View Article and Find Full Text PDFLearning-based computer-generated holography (CGH) has shown remarkable promise to enable real-time holographic displays. Supervised CGH requires creating a large-scale dataset with target images and corresponding holograms. We propose a diffraction model-informed neural network framework (self-holo) for 3D phase-only hologram generation.
View Article and Find Full Text PDFDepth-division multiplexing (DDM) is a common method for full-color hologram generation. However, this method will result in uneven image-quality levels at different color channels of the original color image. In this paper, the DDM method with dynamic compensation is proposed for a full-color holographic display.
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