Study Objectives: To test and extend Levin & Nielsen's (2007) Affective Network Dysfunction (AND) model with nightmare disorder (ND) image characteristics, and then to implement the extension as a computational simulation, the Disturbed Dreaming Model (DDM).
Methods: We used AnyLogic V7.2 to computationally implement an extended AND model incorporating quantitative effects of image characteristics including valence, dominance, and arousal.
Introduction: COVID-19 has prompted the extensive use of computational models to understand the trajectory of the pandemic. This article surveys the kinds of dynamic simulation models that have been used as decision support tools and to forecast the potential impacts of nonpharmaceutical interventions (NPIs). We developed the Values in Viral Dispersion model, which emphasizes the role of human factors and social networks in viral spread and presents scenarios to guide policy responses.
View Article and Find Full Text PDFPublic policies are designed to have an impact on particular societies, yet policy-oriented computer models and simulations often focus more on articulating the policies to be applied than on realistically rendering the cultural dynamics of the target society. This approach can lead to policy assessments that ignore crucial social contextual factors. For example, by leaving out distinctive moral and normative dimensions of cultural contexts in artificial societies, estimations of downstream policy effectiveness fail to account for dynamics that are fundamental in human life and central to many public policy challenges.
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