Publications by authors named "Theresa-Marie Rhyne"

Business uses of charts and visualizations, and by extension business users, are usually considered mundane and boring. But they, too, want to get their audience's attention, emphasize a point they are making, or simply break out of the monotony of the limited palette of common chart types. I believe that there is ample opportunity to develop new approaches and build better tools that go far beyond the current one-size-fits-all approach to creating charts-much more than is currently recognized in the visualization community.

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ParaView is one of the most prominent software tools for scientific visualization used by scientists around the world. Color is a primary conduit to visually map data to its representation and, thus, enable investigation and interpretation of the data. Colormap selection has a significant impact on the data revealed; its design and selection is a critical aspect of scientific data visualization.

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Native game engines have long been the 3-D development platform of choice for research in mixed and augmented reality. For this reason, they have also been adopted in many immersive visualization and immersive analytics systems and toolkits. However, with the rapid improvements of WebXR and related open technologies, this choice may not always be optimal for future visualization research.

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As mobile and wearable devices are becoming increasingly powerful, access to personal data is within reach anytime and anywhere. Currently, methods of data exploration while on-the-go and in-situ are, however, often limited to glanceable and micro visualizations, which provide narrow insight. In this article, we introduce the notion of databiting, the act of interacting with personal data to obtain richer insight through lightweight and transient exploration.

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The focus of this Visualization Viewpoints article is to provide some background on quantum computing (QC), to explore ideas related to how visualization helps in understanding QC, and examine how QC might be useful for visualization with the growth and maturation of both technologies in the future. In a quickly evolving technology landscape, QC is emerging as a promising pathway to overcome the growth limits in classical computing. In some cases, QC platforms offer the potential to vastly outperform the familiar classical computer by solving problems more quickly or that may be intractable on any known classical platform.

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In the past two decades, research in visual analytics (VA) applications has made tremendous progress, not just in terms of scientific contributions, but also in real-world impact across wide-ranging domains including bioinformatics, urban analytics, and explainable AI. Despite these success stories, questions on the rigor and value of VA application research have emerged as a grand challenge. This article outlines a research and development agenda for making VA application research more rigorous and impactful.

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Visualization researchers and visualization professionals seek appropriate abstractions of visualization requirements that permit considering visualization solutions independently from specific problems. Abstractions can help us design, analyze, organize, and evaluate the things we create. The literature has many task structures (taxonomies, typologies, etc.

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Some 15 years ago, Visualization Viewpoints published an influential article titled Rainbow Color Map (Still) Considered Harmful (Borland and Taylor, 2007). The paper argued that the "rainbow colormap's characteristics of confusing the viewer, obscuring the data and actively misleading interpretation make it a poor choice for visualization." Subsequent articles often repeat and extend these arguments, so much so that avoiding rainbow colormaps, along with their derivatives, has become dogma in the visualization community.

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We present a conceptual framework for the development of visual interactive techniques to formalize and externalize trust in machine learning (ML) workflows. Currently, trust in ML applications is an implicit process that takes place in the user's mind. As such, there is no method of feedback or communication of trust that can be acted upon.

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Unsurprisingly, we have observed tremendous interests and efforts in the application of machine learning (ML) to many data visualization problems, which are having success and leading to new capabilities. However, there is a space in visualization research that is either completely or partly agnostic to ML that should not be lost in this current VIS+ML movement. The research that this space can offer is imperative to the growth of our field and it is important that we remind ourselves to invest in this research as well as show what it could bear.

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Visualization is inherently diverse and is employed in countless domains to enable meaningful interactions with data. There is tremendous opportunity in embracing disciplinary diversity to widen the pool of contributions to visualization design, research, and practice. We describe a few examples of diverse approaches: scientific method, design studies, tool building, participatory research, and co-design with communities, data storytelling, and autographic design.

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In this article, we present a digital platform for unmanned traffic management, UTM City, for research on visualization, simulation, and management of autonomous urban vehicle traffic. Such vehicles orient themselves automatically and provide services ranging from transport to remote presence and surveillance, and new regulations and standards for authorization and monitoring are currently being developed to accommodate for such services. Our system has been developed in close collaboration with domain experts that have contributed with scenarios and participated in numerous workshops to explore the use of visualization in airborne drone traffic monitoring, management, and development of the air space.

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Scientific visualization is a key approach to understanding the growing massive streams of data from scientific simulations and experiments. In this article, I review technology trends including the positive effects of Moore's law on science, the significant gap between processing and data storage speeds, the emergence of hardware accelerators for ray-tracing, and the availability of robust machine learning techniques. These trends represent changes to the status quo and present the scientific visualization community with a new set of challenges.

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In this Viewpoint article, we describe the persistent tensions between various camps on the "right" way to conduct evaluations in visualization. Visualization as a field is the amalgamation of cognitive and perceptual sciences and computer graphics, among others. As a result, the relatively disjointed lineages in visualization understandably approach the topic of evaluation very differently.

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Encoding data visually is at the heart of visualization. We usually assume that encodings are read as specified (i.e.

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We introduce a new research area in visual analytics (VA) aiming to bridge existing gaps between methods of interactive machine learning (ML) and eXplainable Artificial Intelligence (XAI), on one side, and human minds, on the other side. The gaps are, first, a conceptual mismatch between ML/XAI outputs and human mental models and ways of reasoning, and second, a mismatch between the information quantity and level of detail and human capabilities to perceive and understand. A grand challenge is to adapt ML and XAI to human goals, concepts, values, and ways of thinking.

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The increasing use of artificial intelligence (AI) technologies across application domains has prompted our society to pay closer attention to AI's trustworthiness, fairness, interpretability, and accountability. In order to foster trust in AI, it is important to consider the potential of interactive visualization, and how such visualizations help build trust in AI systems. This manifesto discusses the relevance of interactive visualizations and makes the following four claims: i) trust is not a technical problem, ii) trust is dynamic, iii) visualization cannot address all aspects of trust, and iv) visualization is crucial for human agency in AI.

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The medical domain has been an inspiring application area in visualization research for many years already, but many open challenges remain. The driving forces of medical visualization research have been strengthened by novel developments, for example, in deep learning, the advent of affordable VR technology, and the need to provide medical visualizations for broader audiences. At IEEE VIS 2020, we hosted an Application Spotlight session to highlight recent medical visualization research topics.

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In recent years, research on immersive environments has experienced a new wave of interest, and immersive analytics has been established as a new research field. Every year, a vast amount of different techniques, applications, and user studies are published that focus on employing immersive environments for visualizing and analyzing data. Nevertheless, immersive analytics is still a relatively unexplored field that needs more basic research in many aspects and is still viewed with skepticism.

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We argue that visualization research has overwhelmingly focused on users from the economically developed world. However, billions of people around the world are rapidly emerging as new users of information technology. Most of the next billion users of visualization technologies will come from parts of the world that are extremely populous but historically ignored by the visualization research community.

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Public awareness and concern about climate change often do not match the magnitude of its threat to humans and our environment. One reason for this disagreement is that it is difficult to mentally simulate the effects of a process as complex as climate change and to have a concrete representation of the impact that our individual actions will have on our own future, especially if the consequences are long term and abstract. To overcome these challenges, we propose to use cutting-edge artificial intelligence (AI) approaches to develop an interactive personalized visualization tool, the AI climate impact visualizer.

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In interactive visual machine learning (IVML), humans and machine learning algorithms collaborate to achieve tasks mediated by interactive visual interfaces. This human-in-the-loop approach to machine learning brings forth not only numerous intelligibility, trust, and usability issues, but also many open questions with respect to the evaluation of the IVML system, both as separate components, and as a holistic entity that includes both human and machine intelligence. This article describes the challenges and research gaps identified in an IEEE VIS workshop on the evaluation of IVML systems.

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The American National Academies of Sciences, Engineering, and Medicine (NASEM) has recently released the report "Reproducibility and Replicability in Science." The report has prompted discussions within many disciplines about the extent of the current adoption of reproducibility and replicability, the challenges involved in publishing reproducible results as well as strategies for improving. We organized a panel at the IEEE VIS conference 2019 to start a discussion on the reproducibility challenges faced by the visualization community and how those challenges might be addressed.

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