Prospective Ergonomics requires building a vision of the future, which can be achieved empirically (e.g. analysing unmet needs) and/or creatively (e.
View Article and Find Full Text PDFHumans' inherent fascination for stories can be observed throughout most of our documented history. If, for a long time, narratives were told through paintings, songs, or literature, recent technological advances such as immersive virtual reality have made it possible for us to interact with storylines and characters in a completely new manner. With these new technologies came the need to study how people interact with them and how they affect their users.
View Article and Find Full Text PDFIn the Japanese philosophy of life, 'ikigai' broadly refers to having a 'reason for living', or a purpose in life. From a phenomenological and empirical viewpoint, ikigai is reported to increase human well-being and even life expectancy. However, it remains difficult to translate, define and formalize with regard to contemporary psychological theories.
View Article and Find Full Text PDFAdditive manufacturing (AM) brings new design potential compared with traditional manufacturing. Nevertheless, traditional manufacturing knowledge remains embedded in the minds of designers and is a real cognitive barrier to design in AM. Design for Additive Manufacturing (DfAM) provides tools, techniques, and guidelines to optimize design with the specifics of AM.
View Article and Find Full Text PDFFlow is a well-known concept in the fields of positive and applied psychology. Examination of a large body of flow literature suggests there is a need for a conceptual model rooted in a cognitive approach to explain how this psychological phenomenon works. In this paper, we propose the Flow Engine Framework, a theoretical model explaining dynamic interactions between rearranged flow components and fundamental cognitive processes.
View Article and Find Full Text PDFAnticipation of future product use is a persistent issue in User-Centered Design. In this paper, we argue that one obstacle to early integration of use analysis in innovation design is overreliance on retrospective use analysis, i.e.
View Article and Find Full Text PDFContrary to classical expectation, anxiety has been repeatedly observed to be associated with reduced electrodermal activity. This could be the result of successful coping. In line with this interpretation, high-trait anxious individuals performing moderately arousing tasks were expected to manifest a reduced responding to distractors, since this is an adaptive outcome.
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