Publications by authors named "Shuer Ye"

Background: Internet gaming disorder (IGD) and tobacco use disorder (TUD) are two major addiction disorders that result in substantial financial loss. Identifying the similarities and differences between these two disorders is important to understand substance addiction and behavioral addiction. The current study was designed to compare these two disorders utilizing dynamic analysis.

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Background: Autism spectrum disorder (ASD) is characterized by social and behavioural deficits. Current diagnosis relies on behavioural criteria, but machine learning, particularly connectome-based predictive modelling (CPM), offers the potential to uncover neural biomarkers for ASD.

Objective: This study aims to predict the severity of ASD traits using CPM and explores differences among ASD subtypes, seeking to enhance diagnosis and understanding of ASD.

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Across the adult lifespan, emotion regulation ability remains stable or even improves. The corresponding effects, however, in the emotion regulation networks in the brain remain underexplored. By utilizing large-scale datasets such as the Human Connectome Project (HCP-Aging, N=621, 349 females) and Cambridge Centre for Ageing and Neuroscience (Cam-CAN, N=333, 155 females), we were able to investigate how emotion regulation networks' functional topography differs across the entire adult lifespan.

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Emotions affects moral judgements, and controlled cognitive processes regulate those emotional responses during moral decision making. However, the neurobiological basis of this interaction is unclear. We used a graph theory measurement called participation coefficient ('PC') to quantify the resting-state functional connectivity within and between four meta-analytic groupings (MAGs) associated with emotion generation and regulation, to test whether that measurement predicts individual differences in moral foundations-based values.

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Background: Internet gaming disorder (IGD) has become a worldwide mental health concern; however, the neural mechanism underlying this disorder remains unclear. Multivoxel pattern analysis (MVPA), a newly developed data-driven approach, can be used to investigate the neural features of IGD based on massive neural data.

Methods: Resting-state fMRI data from four hundred and two participants with varying levels of IGD severity were recruited.

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Background: Patients with behavioral or substance addiction show an unbalanced behavioral activation system (BAS) and behavioral inhibition system (BIS) sensitivity. However, the relationship between internet gaming disorder (IGD) and BAS/BIS is obscure and the neurobiological mechanism underlying this relationship remains unclear.

Methods: We recruited 154 IGDs and 229 recreational game users (RGUs) in the current study.

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Psychopathic traits have been demonstrated to be associated with different moral foundations. However, the neuropsychological mechanism underlying the relationship between psychopathic traits and moral foundations remains obscure. Our study examined the effective connectivity (EC) of psychopathy-related brain regions and its association with endorsement to moral foundations (Harm, Fairness, Loyalty, Authority, and Purity)-combining questionnaire measures, resting-state fMRI (RS-fMRI), and Granger causality analysis.

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Background: Psychopathic traits have been suggested to increase the risk of violations of socio-moral norms. Previous studies revealed that abnormal neural signatures are associated with elevated psychopathic traits; however, whether the intrinsic network architecture can predict psychopathic traits at the individual level remains unclear.

Methods: The present study utilized connectome-based predictive modeling (CPM) to investigate whether whole-brain resting-state functional connectivity (RSFC) can predict psychopathic traits in the general population.

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Background: Internet gaming disorder (IGD) is included in the DSM-5 as a provisional diagnosis. Whether IGD should be regarded as a disorder and, if so, how it should be defined and thresholded have generated considerable debate.

Methods: In the current study, machine learning was used, based on regional and interregional brain features.

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This study investigated the neuropsychological underpinnings of reactive aggression toward innocent people in a student population with different levels of psychopathic traits. While recording event-related potentials, participants (divided into high/low psychopathic [HP/LP] traits groups) competed against two fictitious opponents in a modified Taylor Aggression Paradigm. We found that the HP group compared to the LP group selected more often high-intensity punishment for the second innocent opponent after being provoked by the first opponent.

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