Publications by authors named "Shinjiro Sueda"

Hill-type muscle models are highly preferred as phenomenological models for musculoskeletal simulation studies despite their introduction almost a century ago. The use of simple Hill-type models in simulations, instead of more recent cross-bridge models, is well justified since computationally 'light-weight'-although less accurate-Hill-type models have great value for large-scale simulations. However, this article aims to invite discussion on numerical instability issues of Hill-type muscle models in simulation studies, which can lead to computational failures and, therefore, cannot be simply dismissed as an inevitable but acceptable consequence of simplification.

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Skeletal muscles have inertia that leads to inertial forces acting around joints. Although these inertial muscle forces contribute to joint kinetics, they are not typically accounted for in musculoskeletal models used for human movement biomechanics research. Ignoring inertial forces can lead to errors in joint kinetics, but how large these errors are in inverse dynamics calculations of common movements is yet unclear.

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Dynamic simulation of human eye movements, with realistic physical models of extraocular muscles (EOMs), may greatly advance our understanding of the complexities of the oculomotor system and aid in treatment of visuomotor disorders. In this paper we describe the first three dimensional (3D) biomechanical model which can simulate the dynamics of ocular motility at interactive rates. We represent EOMs using "strands", which are physical primitives that can model an EOM's complex nonlinear anatomical and physiological properties.

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