We present a method for computing a spherical harmonic representation of a sound field based on observations of the sound pressure along the equator of a rigid spherical scatterer. Our proposed solution assumes that the captured sound field is height invariant so that it can be represented by a two-dimensional (2D) plane wave decomposition (PWD). The 2D PWD is embedded in a three-dimensional representation of the sound field, which allows for perfectly undoing the effect of the spherical scattering object.
View Article and Find Full Text PDFReverberation is essential for the realistic auralisation of enclosed spaces. However, it can be computationally expensive to render with high fidelity and, in practice, simplified models are typically used to lower costs while preserving perceived quality. Ambisonics-based methods may be employed to this purpose as they allow us to render a reverberant sound field more efficiently by limiting its spatial resolution.
View Article and Find Full Text PDFA compact tetrahedral microphone array is used to measure several controlled sound fields and compare the analysis of spatial room impulse responses with two methods: spatial decomposition method (SDM) and IRIS, a commercial system based on sound intensity vector analysis. Results suggest that the spatial accuracy of both methods is similar and in most cases the error is comparable to the localization uncertainty of human listeners. Furthermore, a listening test is conducted comparing three 3D-sound fields and their SDM auralizations.
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