Publications by authors named "Santiago Salamanca"

This paper presents a novel segmentation algorithm specially developed for applications in 3D point clouds with high variability and noise, particularly suitable for heritage building 3D data. The method can be categorized within the segmentation procedures based on edge detection. In addition, it uses a graph-based topological structure generated from the supervoxelization of the 3D point clouds, which is used to make the closure of the edge points and to define the different segments.

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This paper deals with the generation of accurate, dense and coloured 3D models of outdoor scenarios from scanners. This is a challenging research field in which several problems still remain unsolved. In particular, the process of 3D model creation in outdoor scenes may be inefficient if the scene is digitalized under unsuitable technical (specific scanner on-board camera) and environmental (rain, dampness, changing illumination) conditions.

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Imagine for a moment that you have to solve a 3D jigsaw of which you have lost several pieces. You have also lost the original box-top showing the final picture, and as if that were not enough, some of the pieces you do have may belong to some other jigsaw. This is in essence the sort of challenge that we faced in the novel project that we shall be describing in this paper.

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