Publications by authors named "S A Cholewiak"

Article Synopsis
  • The Binocular Varichrome and Accommodation Measurement System is a new tool designed to measure and correct both longitudinal and transverse chromatic aberration (LCA and TCA) while conducting various vision tests with customized adjustments.
  • The system's investigation revealed that while LCA showed some variability among individuals, it generally followed established patterns, and TCA displayed a tendency to shift toward the edges of the visual field, particularly at shorter wavelengths.
  • The study concluded that correcting both LCA and TCA enhances visual acuity and contrast sensitivity, with improvements noted primarily when both types of aberration were addressed, and identified TCA as the main factor influencing chromostereopsis perception.
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The focusing response of the human eye - accommodation - exhibits errors known as lags and leads. Lags occur when the stimulus is near and the eye appears to focus farther than the stimulus. Leads occur with far stimuli where the eye appears to focus nearer than the stimulus.

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In near-eye display systems that support three-dimensional (3D) augmented and virtual reality, a central factor in determining the user experience is the size of the eyebox. The eyebox refers to a volume where the eye receives an acceptable view of the image with respect to a set of criteria and thresholds. The size and location of this volume are primarily driven by optical architecture choices in which designers trade-off a number of constraints, such as field of view, image quality, and product design.

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The human eye changes focus-accommodates-to minimize blur in the retinal image. Previous work has shown that stimulation of nonfoveal retina can produce accommodative responses when no competing stimulus is presented to the fovea. In everyday situations it is very common for the fovea and other parts of the retina to be stimulated simultaneously.

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Blur occurs naturally when the eye is focused at one distance and an object is presented at another distance. Computer-graphics engineers and vision scientists often wish to create display images that reproduce such depth-dependent blur, but their methods are incorrect for that purpose. They take into account the scene geometry, pupil size, and focal distances, but do not properly take into account the optical aberrations of the human eye.

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