Publications by authors named "Ryota Fujioka"

Pointers are difficult learning targets for novice learners of C programming. For such difficult targets, introducing a system visualizing program behaviors is generally expected to support learners to understand the targets. However, visualization in existing systems often conceals the concrete value of variables such as pointers; the way in which each visualized object is located on the memory is not made explicit.

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In this paper, we describe three practical exercises relating to algorithm education. The exercises are based on a learning support system that offers visualization of program behavior. Systems with the ability to visualize program behavior are effective to promote the understanding of algorithm behavior.

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